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Izril, also known as Issrysil, Dragonlands and the Unconquered, is the third-largest continent of Innworld. It is home of the Drakes, Gnolls and Humans.

Background[]

The two names the continent is being called as are being used by different groups; Issrysil is the name used by Drakes, while Izril has seemingly been adopted by the other races. Likely due to the difficulty of pronouncing the former one.[1]

It was originally colonized by Drakes and Gnolls, who now only inhabit the northern region of the the southern half, as the most southern region is inhabited by the Antinium, whilst the northern half is now occupied by humans.

The Five Families are the first humans who first settled on Izril. A few thousand years ago they have fought against the original inhabitants and drove them to the southern half, therefore conquering the nothern one.[2]

Currently, most of the inhabitants of the lower half consists of Drakes, while nearly a third of the population down there are Gnolls. Nevertheless, other races can also be found there, for instance, a few hundred Humans, some String People, Centaurs, or even Selphids. Those are just individuals, though, and not a community. Aside from them, a good amount of Minotaurs visit frequently.[3]

Geography[]

It is located south of Terandria.

It is the third-largest continent, with an estimated North-South span of over 8,000 miles.[4]

If that estimate is about precise, Pirateaba's map suggests an East-West span of maybe 7,200 miles; and the land area of Izril (six huge lakes already excluded) can in that case be estimated to be roughly around 25,500,000 square miles. This corresponds with Ryoka's assumption that Izril is larger than even Eurasia, Earth's largest continent with 21 million square miles.

The center of the continent is shaped by a gigantic mountain range that cuts the continent in two. These mountains are either entirely or in parts called High Passes. Less than a hundred miles away from them in their shadow lies Celum.[5]

The busiest parts of northern Izril are the northern port cities, where most of the nobility lives and where the really important adventuring areas are located.[4]

Locations[]

Cities and Towns of the North[]

Largest known Cities[]

Lesser Cities and Towns[]

Villages and other small places[]

  • Acran, near Riverfarm
  • Ambault, near Celum[38]
  • Batte, near Riverfarm
  • Cimin, near Celum[39]
  • Crimsal, near Ulta lands[34]
  • Degaintel (Literally named after a Named Adventurer)[40]
  • Dwarfhalls Rest (former Dwarven city-fortress, later Goblin settlement, currently abandoned)
  • Embrie, near Invrisil[41]
  • Enam, near Reizmelt[42]
  • Gec, near Riverfarm[43]
  • Greenforge, halfway between Liscor and Riverfarm[44]
  • Fendele, near Riverfarm[45]
  • Ingli, Reizmelt area[42]
  • Lanchestret, village at the border of Eldessale foothills to Ulta lands[34]
  • Kingscell, some distance to Riverfarm[44]
  • Kiquel, near Riverfarm
  • Mafalt, near Riverfarm[46]
  • Muerfurt, some distance to Riverfarm[44]
  • Neunham, near Riverfarm[47]
  • Nonsfru, Reizmelt area[42]
  • Orefell, near Celum[38]
  • Riverfarm
  • Ryhm[38]
  • Tabeil, near Riverfarm[48]
  • Talizmet, near Invrisil[41]
  • The Village of the Dead
  • Trottvisk, near Riverfarm
  • Tulntown, near Riverfarm[45]
  • Tunslaven, near Riverfarm
  • Velan’s Fall (Built near the place where Velan had died)[40]
  • Verdun, near Esthelm[49]
  • Vitti, near Invrisil[41]
  • Windrest, near Riverfarm[50]
  • Yissirain’s Rest, in the domain of House Byres[51]

Cities and Towns of the South[]

Walled Cities[]

Lesser Cities and Towns[]

  • Beresslars, Antinium incursion zone[52]
  • Dellek, Drake city close to Salazsar[53]
  • Drisshia, south and close to Liscor[54]
  • Eartiv, Drake city[55]
  • Geir, Antinium incursion zone[56]
  • Grailhess, powerful Drake city in the southwest of Izril[57]
  • Hectval, small Drake city closest to Liscor[54]
  • Lassil, probably close to Pallass[58]
  • Lequiss, Drake city that borders one of the Gnoll plains[59]
  • Liscor, in the middle of the Continent
  • Luldem, south and close to Liscor[54]
  • Lyszen, city (relatively) close to Liscor[60]
  • Marwsh, a cat-infested drake city with a sizeable Gnoll population[61]
  • Nasserous, Antinium incursion zone[52]
  • Rheist, Drake parts of Izril[62]
  • Selmis, Drake city[53]
  • Ssilvem, "lesser" drake city[63]
  • Selpysh, Drake city near the Gnoll Plains. Has strong links with Manus.[64]
  • Talvasor, Antinium incursion zone[52]
  • Teibault, "lesser" drake city[63]
  • Titem, port city[65]
  • Ussls, Antinium incursion zone[52]
  • Veish, powerful Drake city in the southwest of Izril[57]
  • Washaven, Antinium incursion zone[52]
  • Wicess, south of Liscor/Bloodfields[66]
  • Yoire, Drake city[67]
  • Ys, Antinium incursion zone[52]

Villages and other small places[]

  • Sasil, south of Liscor[68]

Antinium Hives:[]

  • Hive of the Free Antinium
  • Hive of the Armored Antinium
  • Hive of the Flying Antinium
  • Hive of the Grand Hive
  • Hive of the Silent Antinium
  • Hive of the Twisted Antinium

Magical Dungeon and Ruins:[]

Areas:[]

  • Blood Fields (Southern Izril, about a hundred miles south of Liscor)
  • Cape Heathshell
  • Culondun Forest (Southern Izril, near Salazsar)[71]
  • Eldessale Foothills (Northern Izril, stretching about 500 miles)[72]
  • Great Plains / Gnoll Plains[73] (Southern Izril)
  • Grassy Plains
  • High Passes (Central Izril, the main feature of this part of the continent)
  • Himalt Swamplands (Northern Izril, near Reizmelt)[10]
  • Hivelands, land were 5 of the 6 Izril Antinium Hives are located
  • Humpbacker Hills (Northern Izril, near Celum)[74]
  • Izril’s Tail (Northern Izril, under Veltras rule)[48]
  • Jessal Highlands
  • Liscorian Floodplains (Central Izril, all around Liscor)
  • Mount Sernis (Is 800 miles from the Great Plains / Gnoll Plains)[75]
  • Nameless Heights[76]
  • Plains of Saltes
  • Shivering Falls Pass (Southern Izril, dividing the Gnoll plains)
  • Swamplands
  • Ulta lands (Northern Izril, between Reizmelt and the Eldessale Foothills)
  • Vail Forest (Northern Izril, under Veltras rule)[48]
  • Vellir Fields
  • Whitterbone Pass[77] (Southern Izril, between Blood Fields and Hectval)

Trivia[]

  • Compared to the other continents, Izril is the most peaceful one.[78]
  • Laken is the first [Emperor] to appear in Izril in over 1,000 years.[79]

References[]

  1. Chapter 2.08
  2. Chapter 4.09
  3. Chapter 1.28
  4. 4.0 4.1 Chapter 2.09
  5. Chapter 3.01 E
  6. Chapter 7.49
  7. Chapter 6.01
  8. 8.0 8.1 8.2 Chapter 3.29 G
  9. Chapter 3.00 E
  10. 10.0 10.1 Chapter 6.00
  11. 11.0 11.1 11.2 11.3 Chapter 1.01 R
  12. Chapter 7.42 M
  13. Chapter 7.30
  14. Chapter 1.00 R
  15. 15.0 15.1 Chapter 5.21 E
  16. Chapter 5.22 G
  17. Chapter 5.31 G
  18. 18.0 18.1 Chapter 6.63 P
  19. Chapter 1.02 R
  20. 20.0 20.1 Chapter 5.23 G
  21. Chapter 6.36 E
  22. Chapter 8.40 CTV
  23. Chapter 7.54
  24. Chapter 6.68
  25. Chapter 4.26 M
  26. Chapter 6.08
  27. Chapter 1.05 R
  28. Chapter 5.30
  29. 29.0 29.1 Interlude - 5
  30. Chapter 4.47
  31. Chapter 8.09
  32. Chapter 8.23
  33. Chapter 8.33 R
  34. 34.0 34.1 34.2 34.3 34.4 34.5 Interlude - Talia
  35. Chapter 4.47
  36. Chapter 6.26
  37. Chapter 8.40 CTV
  38. 38.0 38.1 38.2 Chapter 6.16
  39. Chapter 7.25
  40. 40.0 40.1 Chapter 7.05 P
  41. 41.0 41.1 41.2 Chapter 6.27 M
  42. 42.0 42.1 42.2 Chapter 6.25
  43. Chapter 5.09 E
  44. 44.0 44.1 44.2 Chapter 6.34 E
  45. 45.0 45.1 Chapter 6.47 E
  46. Chapter 4.20 E
  47. Chapter 4.38 B
  48. 48.0 48.1 48.2 Chapter 6.45 E
  49. Chapter 3.15
  50. Chapter 4.20 E
  51. Chapter 7.37
  52. 52.0 52.1 52.2 52.3 52.4 52.5 S02 - The Antinium Wars, Part 1
  53. 53.0 53.1 Chapter 8.05 I
  54. 54.0 54.1 54.2 Chapter 7.27
  55. Chapter 6.11
  56. S02 - The Antinium Wars, pt. 2
  57. 57.0 57.1 Chapter 6.49
  58. Interlude – Numbtongue (Pt.1)
  59. Chapter 7.48 K
  60. Chapter 1.28
  61. Chapter 8.39
  62. Chapter 5.01
  63. 63.0 63.1 Chapter 5.49
  64. Chapter 8.16
  65. Chapter 7.33 I
  66. Chapter 6.29
  67. Interlude – The Tribes of Izril
  68. Chapter 5.07
  69. 69.0 69.1 Chapter 5.57
  70. Chapter 5.58
  71. The Tribes of Izril
  72. Interlude – Talia
  73. Chapter 8.02
  74. Chapter 6.19 H
  75. Chapter 8.30
  76. Chapter 5.40
  77. Chapter 8.01
  78. Chapter 2.07
  79. Chapter 5.11 E
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