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I am the consequences!

Warning! This page contains spoilers from recently released chapters. Proceed with caution and acid jars.


Kasignel, otherwise known as the Land of the Dead or Deadlands, is the location where the Ghosts of Innworld resided after their deaths.

Geography[]

The landscape is a reflection of the world of the living, making them more or less identical. However, the landscape also reflects all of history. For instance, in the keep of House Byres, one can see the present-day keep, but also simultaneously perceive the keep in its former glory, when it was destroyed, and the ancient forests it once stood on. Additionally, the entire world possesses a sense of ephemerality, making everything seem transparent.[1] Light and darkness don't seem to exist either.

Kasigna had Drevish recreate Kasignel according to her wishes. There was a grim palace cut in the likeness of her first home under construction, with only the first floors of the planned seven hundred and seventy-seven floors finished. In the palace's center, the Hall of Judgement was where the souls of the deceased arrived. It's made of ancient pale stone in a heptagon set. Outside of the palace is a vast wasteland of dry, featureless ground. The rest of the planned changes were never made.[2]

Overview[]

Skills and magic are disabled in the land of the dead. Although the strength of a soul can more or less correspond to the level they had in life, it's not a hard or fast rule. Time is also meaningless, although that may be because there is no day/night cycle, making it difficult to perceive the passage of time. Hundreds of feet can be crossed in a single step; however a Giant is able to walk faster than a regular-sized person simply due to its longer stride.[3]

It was once possible to summon ghosts and spirits from the land of the dead. However, it has not been done successfully for centuries, as souls are forced to hide from the "shadows". While souls can persist for eternity, they can meet oblivion at the hands of the shadows. It is theorized that they are the remnants of dead gods. While not fully described, they seem to gather and disperse at the edge of one's eyesight. They can devour souls, although they can be drive off by a strong soul. As such, it was the habit of ghosts to gather in sanctuaries where they could be safe from the shadows. However, in recent times, with the arrival of Earthers, six of the dead gods have managed to regain their forms and begun devouring souls en-masse.

People marked as <Sinner>, <Aberration>, or <Corrupted> do not appear in Kasignel upon death. Instead, they go to another afterlife called Hellste,[4] as did all Goblins.[4] Antinium have not appeared in the Kasignel either.

Souls who are half-dead and half-alive can recreate objects from their memories. These objects can be used by regular ghosts. However, they disappear from the person's memory if touched by one of the dead gods.[1]

With the summoning of the Seamwalkers and the Devourer of Gods, Emmerhain, in a desperate state, activated a secret backdoor in the Grand Design of Isthekenous, re-enabling magic, Skills, and entropy in Kasignel.[5] Kasigna disabled them again when she took control.

Once freed from her control, Drevish destroyed Kasignel by collapsing its boundaries and having the realm pour into Hellste.[6]

Trivia[]

  • While the land of the dead first appeared in Chapter 8.11 E, its official name would not be revealed until Chapter 8.79.
  • Kasignel was designed by Kasigna, who also presumably named it after herself.[7]
  • The Ghosts in Kasignel cannot become unconscious.[8] It's currently unknown if this is because of Kasignel itself or a general ability of the Ghosts themselves.

References[]

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