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The Redfang Elite Warriors is a fandom name referring to a band of elite warriors of the Redfang Tribe, consisting of twelve Goblins and one Hobgoblin, that were sent by Garen to kill Erin.

Biography

The Task

They were given a task by their former Chieftain Garen, to kill a human [Innkeeper] girl and to not tell their current Chieftain, Rags. After being dropped off by Carn Wolves close to where the Human had last been spotted, and told that the girl went north, they followed the tracks of her sledge, until they lost the tracks and got lost.

Since none of them have any tracking class, they walked in aimless circle, day after day, looking for their target, with sore feet and the nagging feeling that you were in the wrong place when they should be doing something else.

Soon pesky questions had begun circulating throughout the group. Doubts that plagued even the most stalwart members. Questions like, which Human? Where was she going? Why an [Innkeeper]? Was there danger? Would she be protected? Was she going to go into a city and if so, were they expected to fight their way in? And most importantly, why not tell their current Chieftain, Rags? All of these questions were pressing and important, but perhaps none more so than the last one, as they weren’t comfortable with disobeying their current leader.

By this point, not saying they were lost was a point of pride among the warriors. As if by not saying it, it would somehow make things better than if they were admitting they were lost.

The Debate

At day six while they sat around the fire eating a pasted roots with a tiny bit of meat and bones, Badarrow irritably made a comment, that started a metaphysical extremely primitive discussion. His comment was indeed aimed at their poor food, but it was also a remark on the person who’d put them in a situation where all they could eat was this and reminding that the Goblins had a better leader whom they were not obeying by being here without her knowledge or permission.

The Hobgoblin Grunter, interjection hat he at least was ready to keep following orders and that they were still largely indebted to Garen Redfang, despite their current predicament.

The next to comment was Headscratcher, who pointed out that yes, they were being sent to kill a Human. Nothing was wrong about that, but it was another reminder of Rag’s relationship to Humans. Even though they hadn’t mingled long with the Flooded Waters Tribe, they knew Rags was friendly with at least one Human and that she stayed often at an inn. If this was the very same [Innkeeper] they’d been sent to kill, they would most certainly be in deep trouble for doing anything to her. His Commentary on their food also pertained to their likely fate if Rags used her power as Chieftain to expel them from the tribe. Garen Redfang couldn’t prevent that, and Headscratcher made it clear that this living rough was not for him.

The next to make a move were two Goblins, Bugear and Rocksoup. Bugear commented that their duty was to obey. While Rocksoup commented that what harmed one Goblin harmed them all. If Rags was their Chieftain, than disobeying her by following Garen hurt the entire tribe.

Grunter commented back, that Garen had lead them. He’d helped them become the warriors they were, and even if he wasn’t Chieftain, he was still stronger than Rags? Did they not owe him their loyalty, even though they obeyed Rags too?

Badarrow quieted the other Goblins by snapping an imperfect arrow that represented Garen, as a dramatic statement against their former boss. Garen often made mistakes when it came to choosing campsites or places to hunt, but Rags was clearly the better Chieftain.

The Goblins spent around forty minutes eating lunch, upon which they packed up and kept walking in a random direction Grunter pointed. All the while they argued, until all of the Goblins present came to a conclusion as one. Rags was the Chieftain, and Garen had forgotten that. 

So the conclusion all the Goblins came to was simple: they had to go back. They would go back and throw their support behind Rags and tell her what Garen had told them to do. And then, depending on what she said they’d complete their mission or not.

Later they all agreed that they did not know where Rags and the other Goblins were right now and that they were lost. Grunter pointed to go to Liscor, as that was where Rags and the others had last been, and they were sure to pick up signs of so many Goblins moving, even with their pathetic tracking abilities.

Strength

Each one of them is over Level 10 in a combat-oriented class, and they all wore armor and carried swords that were neither rusty nor broken.[1]

Each of the Goblins is a veteran warrior. From their levels alone, they were each a match for any Bronze-rank adventurer. But in terms of experience, they were vastly more competent than any greenhorn with a sword. And with a Hobgoblin at their head, the Goblins were more than a match for any unprepared Silver-rank team.[2]

Weakness

Since none of them have any tracking class, once they lose the tracks of their target, they get lost without any way to track it back.

Members

  • Badarrow
  • Headscratcher
  • Bugear
  • Rabbiteater
  • Numbtongue
  • Shorthilt

Former Members

  • Grunter (Hobgoblin) (Deceased)
  • Rocksoup (Deceased)
  • Leftstep (Deceased)
  • Bitefly (Deceased)
  • Orangepoo (Deceased)
  • Patchhelm (Deceased)
  • Justrust (Deceased)

Trivia

  • While they are one of the best warriors, none of them are exactly bright. Even by Goblin standards.
  • All twelve normal Goblins and the Hobgoblin in charge are male.
  • Since none of them have an actual name, they call each other by nicknames.
  • They know each other so well, that their ability to read deeply into each other’s body language and feelings, almost bordered on the telepathic.

References

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