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'''Skills''', like [[Classes]], are a function that exists within the System that governs the [[Innworld]].
+
'''Skills''', like [[Classes]], are a function that exists within the System that governs [[Innworld]].
   
 
== Overview ==
 
== Overview ==
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=== Obtaining Skills ===
 
=== Obtaining Skills ===
To obtain Skills, one need to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class,or by advancing their knowledge of said skills.
+
To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class,or by advancing their knowledge of said skills.
   
 
Just like Classes, most Skills are acquired often in line with the user’s desires.<ref>[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]</ref> One can also receive rare Skills for every 10 levels of one Class leveling.<ref>[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]</ref> And again just like Classes, one can cancel the obtaining of Skills.<ref name=":1.41" />
 
Just like Classes, most Skills are acquired often in line with the user’s desires.<ref>[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]</ref> One can also receive rare Skills for every 10 levels of one Class leveling.<ref>[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]</ref> And again just like Classes, one can cancel the obtaining of Skills.<ref name=":1.41" />
  +
  +
=== Learning Skills ===
  +
Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is "Learned" instead of "obtained". To learn Skills, one doesn't necessarily have to raise a level but does have to learn and perform the Skill once on their own.
  +
  +
Examples of learned Skills:
  +
* Erin - {{Color|#99CC00|[Immortal Moment]}}<ref>[https://wanderinginn.com/2016/11/16/1-27/ Chapter 1.27]</ref>
  +
* Erin - [Power Strike]<ref name=":0">[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]</ref>
  +
* Ryoka - [Indominable Will]<ref name=":0" /> (cancelled)
  +
* Erin - {{Color|#99CC00|[Wondrous Fare]}}<ref>[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]</ref>
   
 
=== Losing Skills ===
 
=== Losing Skills ===
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! style="text-align: center;" width="55%" | <u>'''Effect'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Effect'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Reference Chapter(s)'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Reference Chapter(s)'''</u>
  +
|- align="center"
  +
| [A Kingdom’s Strength]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [A Minute, Reborn]
 
| [A Minute, Reborn]
| Allows the User to temporarily give control of their body for 1 minute to embody the memories of someone whose memories the User has access to. The personification of said memories are able to use their Skills and are inclined to help the User. Likely unique to the [Goblin Soulbard] class.
+
| Allows the User to temporarily give control of their body for 1 minute to embody the memories of someone whose memories the User has access to.
| [https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)] + [https://wanderinginn.com/2019/08/17/6-38/ 6.38]
+
The personification of said memories are able to use their Skills and are inclined to help the User.
  +
| [https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)]
  +
  +
[https://wanderinginn.com/2019/08/17/6-38/ 6.38]
 
|- align="center"
 
|- align="center"
 
| [Aerial Dance: Waterfall Strikes]
 
| [Aerial Dance: Waterfall Strikes]
|A [Bladedancer] skill of unknown effects.
+
| The User does a series of fast top down strikes at a target. The User takes the appearance of a blur while the skill is active.
  +
| [https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]
  +
|- align="center"
  +
| [Adept Iceform]
  +
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Adroit Progeny]
 
| [Adroit Progeny]
| Ensures that the children of the skillbearer will take on some of their parents' features, like if the father was a [Lord] who was excellent at warfare, his children have a better chance of being as good as he was with a sword, or as beautiful as their mother.
+
| Ensures that the children of the User will take on some of their parents' features like if the father was a [Lord] who was excellent at warfare, his children have a better chance of being as good as he was with a sword, or as beautiful as their mother.
 
| [https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ The Titan’s Question]
 
| [https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ The Titan’s Question]
 
|- align="center"
 
|- align="center"
 
| [Advanced Cleaning]
 
| [Advanced Cleaning]
| Enables the skillbearer to swiftly clean up messes to a magical degree, even causing areas that were untouched by the cleaning instrument to be cleared. Much faster than [Basic Cleaning].
+
| Enables the User to swiftly clean up messes to a magical degree, even causing areas that were untouched by the cleaning instrument to be cleared. Much faster than [Basic Cleaning].
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [[Cooking (skill)|[Advanced Cooking]]]
 
| [[Cooking (skill)|[Advanced Cooking]]]
| Helps the skillbearer make complex dishes, and make simpler dishes faster. Comes with an intuitive understanding of how some ingredients would work together.
+
| Helps the User make complex dishes, and make simpler dishes faster. Comes with an intuitive understanding of how some ingredients would work together.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Advanced Crafting]
 
| [Advanced Crafting]
| Assists the skillbearer in creating more complex items with greater ease.
+
| Assists the User in creating more complex items with greater ease.
 
|
 
|
 
|- align="center"
 
|- align="center"
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|- align="center"
 
|- align="center"
 
| [Alcohol Brewer]
 
| [Alcohol Brewer]
| Aids the skillbearer in the production of alchoholic beverages.
+
| Provides the User with the knowledge of how to make alcoholic beverages, like how long they have to ferment the wort they get after adding boiling water to grain, and all the other supplies needed.
|
+
|[https://wanderinginn.com/2016/11/27/1-28/ 1.28]
 
|- align="center"
 
|- align="center"
 
| [Alcohol Immunity]
 
| [Alcohol Immunity]
| As you would think, it gives the skillholder immunity to the effects of alcohol. Can be turned off as wanted.
+
| A passive Skill that renders the User immune to the effects of alcohol.
|
+
Can be turned on and off.
  +
| [https://wanderinginn.com/2017/03/15/2-02/ 2.01]
  +
  +
[https://wanderinginn.com/2019/01/15/5-53/ 5.53]
 
|- align="center"
 
|- align="center"
 
| [All-or-Nothing Charge]
 
| [All-or-Nothing Charge]
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|- align="center"
 
|- align="center"
 
| [Appraisal]
 
| [Appraisal]
| Provides the skillbearer limited information about a magical item.
+
| Provides the User with limited information about a magical item.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Appraise]
 
| [Appraise]
  +
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Appraise Foe]
 
| [Appraise Foe]
| Provides the skillbearer limited information about another sentient.
+
| Provides the User limited information about another person.
  +
|
  +
|- align="center"
  +
| [Armform]
  +
|
  +
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]
  +
|- align="center"
  +
| [Armform (Duelist)]
  +
|
  +
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]
  +
|- align="center"
  +
| [Armform (Razorkind)]
  +
|
  +
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]
  +
|- align="center"
  +
| [Armored Leap]
  +
|
 
|
 
|
 
|- align="center"
 
|- align="center"
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|- align="center"
 
|- align="center"
 
| [Arrow Grab]
 
| [Arrow Grab]
| Allows the skillholder to instantly retrieve arrows from their quiver to their hand.
+
| Allows the User to be able to snatch mid-flight arrow out of the air.
|
+
|[https://wanderinginn.com/2018/11/17/5-38/ 5.38]
 
|- align="center"
 
|- align="center"
 
| [Arrowguard Formation]
 
| [Arrowguard Formation]
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|- align="center"
 
|- align="center"
 
| [Attack Formation]
 
| [Attack Formation]
| Bolsters the strength and energy of fighters under the skillholder's command when in attack formations.
+
| Bolsters the strength and energy of fighters under the User's command when in attack formations.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Attraction Shield]
 
| [Attraction Shield]
  +
|
  +
|
  +
|- align="center"
  +
| [Audience Charge]
  +
|
  +
|
  +
|- align="center"
  +
| [Aura Blade]
 
|
 
|
 
|
 
|
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|- align="center"
 
|- align="center"
 
| [Aura of Righteous Fire]
 
| [Aura of Righteous Fire]
| Burns at the lifeforce of whomever the skillbearer considers evil, but also consumes the user's lifeforce.
+
| The User generation and surround themselves in fire so hot that it ignite the air, turn a twenty feet area around them into flames, and melts metal based attacks before they touched the User.
|
+
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]
  +
|- align="center"
  +
| [Aura of Rime]
  +
| The User generation a freezing Aura around them that at its default form the air around the User grows frosty to the point that Ice falls from the air as snowflakes.
  +
  +
This Aura could boost the User Ice based abilities, freeze things more quickly or act as a weapon.
  +
  +
The User doesn’t feel cold in it.
  +
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]
 
|- align="center"
 
|- align="center"
 
| [Aura of the Emperor]
 
| [Aura of the Emperor]
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|
 
|
 
|- align="center"
 
|- align="center"
| [Aura of Thorns]
+
| [Aura of the Lion]
 
|
 
|
  +
|
  +
|- align="center"
  +
| [Aura of Thorns]
  +
| An aura which ''cuts'' those who get near it.
 
|
 
|
 
|- align="center"
 
|- align="center"
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|- align="center"
 
|- align="center"
 
| [Bar Fighting]
 
| [Bar Fighting]
| Gives the user increased aptitude with weapons made from things that can can be found in a bar.
+
| Gives the user increased aptitude with weapons made from things that can be found in a bar.
 
|
 
|
  +
|- align="center"
  +
| [Bar: Selective Admission]
  +
| Literally keep anyone below the User level from casually walking into their Bar.
  +
  +
The only exception is for emergencies and higher-level individuals.
  +
| [https://wanderinginn.com/2020/03/01/7-11/ 7.11]
 
|- align="center"
 
|- align="center"
 
| [Bartender’s Gift]
 
| [Bartender’s Gift]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Basic Cleaning]
 
| [Basic Cleaning]
 
| Enables the skillbearer to more swiftly clean up messes
 
| Enables the skillbearer to more swiftly clean up messes
|
+
|
 
|- align="center"
 
|- align="center"
 
| [[Cooking (skill)|[Basic Cooking]]]
 
| [[Cooking (skill)|[Basic Cooking]]]
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| Accelerates how quickly the skillbearer can make simple fortifications
 
| Accelerates how quickly the skillbearer can make simple fortifications
 
|
 
|
  +
|- align="center"
  +
| [Basic Golem Shaping]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Basic Leadership]
 
| [Basic Leadership]
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| [Basic Repair]
 
| [Basic Repair]
 
| Helps the skillholder make basic repairs to nonmagical items or structures
 
| Helps the skillholder make basic repairs to nonmagical items or structures
  +
|
  +
|- align="center"
  +
| [Basic Riding]
  +
|
 
|
 
|
 
|- align="center"
 
|- align="center"
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|- align="center"
 
|- align="center"
 
| [Battlefield Eye]
 
| [Battlefield Eye]
| It allows the User to see, or rather, create an image of the battlefield from any angle based on their own line of sight and the reports they receive.
+
| It allows the user to see, or rather, create an image of the battlefield from any angle based on their own line of sight and the reports they receive.
|[https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]
+
| [https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]
 
|- align="center"
 
|- align="center"
 
| [Beast Tamer]
 
| [Beast Tamer]
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| [Blacksky Riders]
 
| [Blacksky Riders]
 
| A Unit type Skill that allows a group of chosen riders to see in the night. Not only that—the effect extends to their mounts and also lets them dampen the light when they so choose
 
| A Unit type Skill that allows a group of chosen riders to see in the night. Not only that—the effect extends to their mounts and also lets them dampen the light when they so choose
|[https://wanderinginn.com/2018/08/07/5-09-e/ Chapter 5.09 E]
+
| [https://wanderinginn.com/2018/08/07/5-09-e/ 5.09 E]
 
|- align="center"
 
|- align="center"
 
| [Blades of Glory]
 
| [Blades of Glory]
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| Empire skill that makes the citizens and friends of the Unseen Empire rest easier while within it's boundaries.
 
| Empire skill that makes the citizens and friends of the Unseen Empire rest easier while within it's boundaries.
 
|
 
|
  +
|- align="center"
  +
| [Blinding Arrow]
  +
| An Arrow that once it hits, from the arrow tip it explode into a searing and blinding light.
  +
| [https://wanderinginn.com/2020/03/15/7-12-g/ 7.12 G]
 
|- align="center"
 
|- align="center"
 
| [Blur Dodge]
 
| [Blur Dodge]
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|- align="center"
 
|- align="center"
 
| [Blur Leap]
 
| [Blur Leap]
|
 
|
 
|- align="center"
 
| [Boat: Lightweight Craft]
 
|
 
|
 
|- align="center"
 
| [Boat: Spray Cutter]
 
 
|
 
|
 
|
 
|
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! style="text-align: center;" width="55%" | <u>'''Effect'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Effect'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Reference Chapter(s)'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Reference Chapter(s)'''</u>
  +
|- align="center"
  +
| [Call of the Champion]
  +
| The User calls for Champion Classes in an army to come and fight them.
  +
If no one comes out to face the User, the Skill will demoralize the entire army, and any [Champion], [First Warrior], [Royal Protector], or so on will lose their Class.
  +
| [https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]
 
|- align="center"
 
|- align="center"
 
| [Calming Touch]
 
| [Calming Touch]
 
| Doctor skill to keep injured people from damaging themselves further due to unnecessary movements
 
| Doctor skill to keep injured people from damaging themselves further due to unnecessary movements
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Campfire Chef]
 
| [Campfire Chef]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Cat Eye]
 
| [Cat Eye]
 
| Helps the skillbearer to see in the dark.
 
| Helps the skillbearer to see in the dark.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Cat’s Evasion]
 
| [Cat’s Evasion]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Challenge of the Knight]
 
| [Challenge of the Knight]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Champion’s Gear]
 
| [Champion’s Gear]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Champion’s Throw]
 
| [Champion’s Throw]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Charge of the Strategist]
 
| [Charge of the Strategist]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Chargebreaker Guard]
 
| [Chargebreaker Guard]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Charm]
 
| [Charm]
 
| [Lady] skill that enables them to put others at ease, influence their decisions, and other such things.
 
| [Lady] skill that enables them to put others at ease, influence their decisions, and other such things.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Charming Demeanor]
 
| [Charming Demeanor]
 
| Passive version of [Charm].
 
| Passive version of [Charm].
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Charming Smile]
 
| [Charming Smile]
 
| Commoner version of [Charm] activated while smiling.
 
| Commoner version of [Charm] activated while smiling.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Chill Paws]
 
| [Chill Paws]
 
| Cools whatever the user is touching.
 
| Cools whatever the user is touching.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Circle of Protection]
 
| [Circle of Protection]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Cleansing Heat]
 
| [Cleansing Heat]
  +
|
  +
|
  +
|- align="center"
  +
| [Cleaving Arc]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Combined Arms]
 
| [Combined Arms]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Comfort Food]
 
| [Comfort Food]
 
| Helps the skillbearer make food that is pleasant and comforting for the person the target with this skill.
 
| Helps the skillbearer make food that is pleasant and comforting for the person the target with this skill.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Command Lesser Undead]
 
| [Command Lesser Undead]
 
| Allows the user to command masterless zombies and lesser ghouls.
 
| Allows the user to command masterless zombies and lesser ghouls.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Commanding Presence]
 
| [Commanding Presence]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Conceal Presence]
 
| [Conceal Presence]
 
| Makes the skillholder's presence less obvious.
 
| Makes the skillholder's presence less obvious.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Continuous Cut]
 
| [Continuous Cut]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Continuous Rolling]
 
| [Continuous Rolling]
 
| [Wagoner] skill that causes their wagon to roll longer without outside forces.
 
| [Wagoner] skill that causes their wagon to roll longer without outside forces.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Control Pitch]
 
| [Control Pitch]
 
| Gives the skillbearer increased control of the pitch of their voice.
 
| Gives the skillbearer increased control of the pitch of their voice.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Counter Blow]
 
| [Counter Blow]
 
| Allows the user to easily counter an attack
 
| Allows the user to easily counter an attack
|
+
|
  +
|- align="center"
  +
| [Courageous Speech]
  +
| Inspires Courage in anyone who hears the User speech.
  +
| [https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]
 
|- align="center"
 
|- align="center"
 
| [Covering Fire]
 
| [Covering Fire]
  +
|
  +
|
  +
|- align="center"
  +
| [Create Bread]
  +
| The User can create real bread, that will not vanish, from the memory of the bread the User had tasted.
  +
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]
  +
|- align="center"
  +
| [Create Lifesand Golems]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Crescent Arc]
 
| [Crescent Arc]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Crescent Cut]
 
| [Crescent Cut]
 
| Makes the skillbearer's blade go around an opponent's defenses.
 
| Makes the skillbearer's blade go around an opponent's defenses.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Crimson Stinger]
 
| [Crimson Stinger]
 
| A skill for Ashfire Bee owners that increases the size of the bee's stinger and the potency of their poison.
 
| A skill for Ashfire Bee owners that increases the size of the bee's stinger and the potency of their poison.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Crowd Control]
 
| [Crowd Control]
 
| Skill that gives the user greater influence over crowds of people.
 
| Skill that gives the user greater influence over crowds of people.
|
+
|
 
|}
 
|}
   
Line 470: Line 523:
 
|- align="center"
 
|- align="center"
 
| [Deeper Cut]
 
| [Deeper Cut]
| Makes the skillbearer's next attack cut deeper.
+
| Makes the User next attack cut deeper.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Defense Formation]
 
| [Defense Formation]
| Bolsters the strength and energy of fighters under the skillholder's command when in defensive formations.
+
| Bolsters the strength and energy of fighters under the User's command when in defensive formations.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Deft Hand]
 
| [Deft Hand]
| [Lady] Skill which gives them minor telekinesis, no more than being able toknock over a cup initially, but when trained can be used to knock arrows out of the sky.
+
| Gives the User minor telekinesis. No more than being able to knock over a cup initially, but when trained can be used to knock arrows out of the sky.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Detect Flaw]
 
| [Detect Flaw]
| [Jeweler] skill used to check a gemstone for flaws
+
| The User can detect flaws in objects, like gemstones.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Detect Guilt]
 
| [Detect Guilt]
| [Guardsman] skill which detects if someone has commited a crime.
+
| The User can detect if someone has committed a crime.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Detect Injury]
 
| [Detect Injury]
| [Healer] skill that tells them if someone is hding an injury.
+
| The User can detect someones injuries.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Detect Poison]
 
| [Detect Poison]
| Noble's skill to protect against assassination, warns them of poison in something they plan to eat or drink
+
| The User can detect if poison is in something they plan to eat or drink.
 
|
 
|
 
|- align="center"
 
|- align="center"
Line 502: Line 555:
 
|- align="center"
 
|- align="center"
 
| [Devil’s Luck]
 
| [Devil’s Luck]
| Makes the user insanely lucky.
+
| Makes the User insanely lucky.
 
|
 
|
  +
|- align="center"
  +
| [Dirty Feint]
  +
|
  +
|
  +
|- align="center"
  +
| [Disadvantaged Renegotiation]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Discerning Clientele]
 
| [Discerning Clientele]
Line 514: Line 575:
 
|- align="center"
 
|- align="center"
 
| [Double Cut]
 
| [Double Cut]
| Enables skillhoder to make two cuts near instantly.
+
| Enables the User to make two cuts near instantly.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Double Shot]
 
| [Double Shot]
| Allows an archer to shoot two arrows simultaneously
+
| Allows an Archer User to shoot two arrows simultaneously.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Double Step]
 
| [Double Step]
| Rare [Runner] skill which makes every step they take cover twice the distance
+
| Literally double the User running speed, allowing them to make every step they take cover twice the distance.
|
+
|[https://wanderinginn.com/2020/01/19/7-00/ 7.00]
 
|- align="center"
 
|- align="center"
 
| [Doubled Range]
 
| [Doubled Range]
| Allows an archer to shoot twice as far.
+
| Allows an Archer User to shoot twice as far.
 
|
 
|
 
|- align="center"
 
|- align="center"
Line 532: Line 593:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Dual Shot]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Durable Picks]
 
| [Durable Picks]
| [Miner] skill to make their pickaxe last longer.
+
| Makes the User pickaxe last longer.
 
|
 
|
 
|- align="center"
 
|- align="center"
Line 544: Line 609:
 
=== E ===
 
=== E ===
 
{| class="article-table" style="width: 100%"
 
{| class="article-table" style="width: 100%"
! style="text-align: center;" width="35%" | <u>'''Name'''</u>
+
! style="text-align: center;" width="35%" |
  +
<u>'''Name'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Effect'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Effect'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Reference Chapter(s)'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Reference Chapter(s)'''</u>
 
|- align="center"
 
|- align="center"
 
| [Eagle Eyes]
 
| [Eagle Eyes]
| Sharpens the Skillholder's eyesight.
+
| Enhanced the User vision, allowing them to see from farther distance.
|
+
| [https://wanderinginn.com/2017/04/13/2-11/ 2.11]
 
|- align="center"
 
|- align="center"
 
| [Edict of Bloom]
 
| [Edict of Bloom]
|
+
| A Kingdom-wide Edict Skill that revitalizes a war-torn kingdom. It allows crops to grow quicker, wounds to mend, children to be born and conceived more fruitfully and quickly among animals and people, like a Human mother will bear a child in 6 months fully formed, rather than 9.
|
+
  +
Its disadvantage are that monsters will take advantage of the rapid growth as well. Too, the rapid growth of takes nutrients from the soil and mothers will require more sustenance, as do animals. It is also intensive on the people, for they may reap harvests and grow, but it takes work.
  +
  +
If the User has a High Level, the Edict Skill can also summon rain out of season, for days.
  +
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]
  +
  +
[https://wanderinginn.com/2019/10/29/6-53-k/ 6.53 K]
 
|- align="center"
 
|- align="center"
 
| [Edict of Silversky]
 
| [Edict of Silversky]
|
+
| A Kingdom-wide Edict Skill with purifying effects.
|
+
  +
Under its effects, lies are difficult to tell, the weather balances, and hostile presences find themselves unwelcome in the land it is called upon. Most importantly, it frees the dreams and feelings of the subjects from negative influence from external once, and even internal once, like calming those who find themselves plagued by sadness or fury without reason.
  +
  +
Its disadvantage is that it is to pure. Because it makes things to calm, like no harsh weather, no great storms, to provide some small amounts of excitement, and the people being unable to telling a lie, it becomes sometimes agonizing for the people.
  +
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]
 
|- align="center"
 
|- align="center"
 
| [Edict of the Blooded]
 
| [Edict of the Blooded]
|
+
| A Kingdom-wide Edict Skill that boosts preparation for war. All those with an inclination to fight level up much quicker and those with the talent for battle discover it.
|
+
  +
Its disadvantage is that while it makes the people train to war, it makes them more violent, such as encourages them towards battle, sometimes with tragic results. It can also increase the like hood of rebellions by young men if they are not loyal, and increase higher rates of injury among soldiers.
  +
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]
 
|- align="center"
 
|- align="center"
 
| [Efficient Metabolism]
 
| [Efficient Metabolism]
| Decreases the amount of food the skillholder must consume in order to remain healthy
+
| Decreases the amount of food the User must consume in order to remain healthy.
|
+
|
  +
|- align="center"
  +
| [Efficient Run]
  +
| Conserved the User stamina and allows the User to run far further before needing a stamina potion.
  +
| [https://wanderinginn.com/2020/01/19/7-00/ 7.00]
 
|- align="center"
 
|- align="center"
 
| [Ego is Weight]
 
| [Ego is Weight]
| Weighs people down depending on how much they think of themselves, regardless of if they are right to think that way. Currently seems to be unique to Lady Pryde
+
| Weighs people down depending on how much the User think of themselves, regardless if they are right to think that way.
  +
|
  +
|- align="center"
  +
| [Eidetic Memory]
  +
| A Skill that let the User visualize what they had seen moments after seeing them.
  +
| [https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]
  +
|- align="center"
  +
| [Eidetic Spell Memory]
  +
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Electric Chords]
 
| [Electric Chords]
| Bard skill which allows them to call down lightning when playing their instrument.
+
| While playing musical string instruments the User can conjure Lightning from the strings. The conjure Lightning is harmless to the User.
|
+
| [https://wanderinginn.com/2018/11/27/5-41/ 5.41]
 
|- align="center"
 
|- align="center"
 
| [Enhanced Durability – Oars]
 
| [Enhanced Durability – Oars]
| [Rower] skill which increases the durability of their oars.
+
| A Skill that increases the durability of Oars.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Enhanced Intelligence]
 
| [Enhanced Intelligence]
| Greatly increases the intelligence of the Skillbearer.
+
| Greatly increases the intelligence of the User.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Enhanced Movement]
 
| [Enhanced Movement]
| Greatly increases the movement speed and control of the Skillbearer.
+
| Greatly increases the movement speed and control of the User.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Enhanced Strength]
 
| [Enhanced Strength]
| Greatly increases the strength of the Skillbearer.
+
| Greatly increases the User strength.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Enhanced Thread]
 
| [Enhanced Thread]
  +
|
  +
|
  +
|- align="center"
  +
| [Establish Bond]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Evaluation of Wealth]
 
| [Evaluation of Wealth]
| [Merchant] skill which can help them find rich targets
+
| Allows the User to evaluate how much wealthy someone is, and even somewhat when they had became wealthy.
|
+
| [https://wanderinginn.com/2019/05/18/6-17-s/ 6.17 S]
 
|- align="center"
 
|- align="center"
| [Evasive Tactics]
+
| [Evasive Flip]
  +
|
  +
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]
  +
|- align="center"
  +
| [Evasive Leap]
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Evasive Tactics]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Even Footing]
 
| [Even Footing]
| Helps the skillbearer to keep their footing, especially on uneven terrain.
+
| Helps the User traverse through treacherous terrain, like slick patches of ice or divots in the ground, as if they were walking on a smooth, hard surface.
|
+
| [https://wanderinginn.com/2017/05/10/2-01-t/ 2.24 T]
 
|- align="center"
 
|- align="center"
 
| [Everything Has a Price]
 
| [Everything Has a Price]
| [Merchant] skill which forces someone to name a price for an item.
+
| Skill that forces someone to give the price of their possessions.
|
+
| [https://wanderinginn.com/2019/08/17/6-38/ 6.38]
 
|- align="center"
 
|- align="center"
 
| [Evil Eye]
 
| [Evil Eye]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Expert Bartering]
 
| [Expert Bartering]
| Greatly assists the skillholder in bartering down the prices on goods and services.
+
| Greatly assists the User in bartering down the prices on goods and services.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [[Cooking (skill)|[Expert Cooking]]]
 
| [[Cooking (skill)|[Expert Cooking]]]
| Greatly assists the skillholder in cooking better dishes at a higher rate.
+
| Greatly assists the User in cooking better dishes at a higher rate.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Extra Spice]
 
| [Extra Spice]
|
+
| Always the User to somehow find an extra something to add to their cooking repertoire, like finding a bit of pepper in a pouch lumped at the bottom of the cooking sack, or tripping over a bit of nutmeg on their way. They can also literally, adding heat to make a spicy hot dish.
|
+
| [https://wanderinginn.com/2019/02/16/interlude-pebblesnatch-and-garry/ Pebblesnatch and Garry]
  +
|- align="center"
  +
| [Eyes of Appraisal]
  +
| Allows the User to appraise someone and see their Classes, Levels and Skills.
  +
| [https://wanderinginn.com/2020/02/16/7-07/ 7.07]
 
|- align="center"
 
|- align="center"
 
| [Eye of Need]
 
| [Eye of Need]
Line 633: Line 706:
 
|- align="center"
 
|- align="center"
 
| [Eyes of Many]
 
| [Eyes of Many]
|
+
|
|
+
|
 
|}
 
|}
   
Line 644: Line 717:
 
|- align="center"
 
|- align="center"
 
| [Faint Presence]
 
| [Faint Presence]
|Weaker, passive version of [Conceal Presence].
+
| Weaker, passive version of [Conceal Presence].
  +
|
  +
|- align="center"
  +
| [Fake Dismemberment]
  +
|
 
|
 
|
 
|- align="center"
 
|- align="center"
Line 656: Line 729:
 
|- align="center"
 
|- align="center"
 
| [Farseeker Arrows]
 
| [Farseeker Arrows]
|Skill which causes the skillbearer's next shot to seek out a distant target.
+
| Skill which causes the skillbearer's next shot to seek out a distant target.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Farshot Mastery]
 
| [Farshot Mastery]
|[Archer] skill which assists in hitting distant targets.
+
| [Archer] skill which assists in hitting distant targets.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Fast Growth]
 
| [Fast Growth]
|[Farmer] skill which accelerates crop growth.
+
| [Farmer] skill which accelerates crop growth.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Fast Stitching]
 
| [Fast Stitching]
|Makes the skillholder faster at stitching.
+
| Makes the skillholder faster at stitching.
 
|
 
|
  +
|- align="center"
  +
| [Fencer’s Lunge]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Field of Preservation]
 
| [Field of Preservation]
Line 676: Line 753:
 
|- align="center"
 
|- align="center"
 
| [Fields of Bounty]
 
| [Fields of Bounty]
|Empire skill gained by Laken which increases the output of farms within the Unseen Empire.
+
| Empire skill gained by Laken which increases the output of farms within the Unseen Empire.
 
|
 
|
 
|- align="center"
 
|- align="center"
Line 684: Line 761:
 
|- align="center"
 
|- align="center"
 
| [First to Battle]
 
| [First to Battle]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Flash Cut]
 
| [Flash Cut]
Line 694: Line 771:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Flash Kick]
  +
|
  +
|
  +
|- align="center"
  +
| [Flash Sparks]
  +
| The User can conjured sparks to ignite fire.
  +
| [https://wanderinginn.com/2020/01/29/7-03/ 7.03]
  +
|- align="center"
  +
| [Flash Step]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Flashfire Spellcraft]
 
| [Flashfire Spellcraft]
|
+
| The User can manipulate fire, by make it form shapes and use it without needing a specific spell. The User can also do tricks like fire a [Fire Arrow] three times as large as a regular one.
|
+
|[https://wanderinginn.com/2018/12/18/5-47-g/ 5.47 G]
 
|- align="center"
 
|- align="center"
 
| [Flawless Attempt]
 
| [Flawless Attempt]
|Allows someone to do a single task to the best of their physical/magical ability, there is presumably a limit for the maximum length of the tasks, which so far have lasted less than 10 minutes, though none has been mentioned. Can be activated once every 6 hours.
+
| Allows someone to do a single task to the best of their physical/magical ability. There is presumably a limit for the maximum length of the tasks, which so far have lasted less than 10 minutes, though none has been mentioned. Can be activated once every 6 hours.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Flawless Cut]
 
| [Flawless Cut]
|[Warrior] skill which allows the skillbearer to make a perfect cut. Pushes the skillbearer beyond their limits.
+
| [Warrior] skill which allows the skillbearer to make a perfect cut. Pushes the skillbearer beyond their limits.
 
Edit Note: ''I think most of the Flawless series can be activated once every 2 hours and has a limit for how many times per day, but I'm not sure. If anyone knows, please add that to the description.''
 
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Flawless Defence]
 
| [Flawless Defence]
|[Warrior] skill which allows the skillbearer to make a perfect block or deflection against a strike, regardless of the power behind it. Pushes the skillbearer beyond their limits.
+
| [Warrior] skill which allows the skillbearer to make a perfect block or deflection against a strike, regardless of the power behind it. Pushes the skillbearer beyond their limits.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Flawless Dodge]
 
| [Flawless Dodge]
|[Warrior] skill which allows the skillbearer to perfectly dodge any strike. Pushes them beyond their limits.
+
| [Warrior] skill which allows the skillbearer to perfectly dodge any strike. Pushes them beyond their limits.
 
|
 
|
 
|- align="center"
 
|- align="center"
Line 720: Line 809:
 
|- align="center"
 
|- align="center"
 
| [Flawless Strike]
 
| [Flawless Strike]
|[Warrior] skill which allows the skillbearer to make a perfect strike against an opponent. Pushes the skillbearer beyond their limits.
+
| [Warrior] skill which allows the skillbearer to make a perfect strike against an opponent. Pushes the skillbearer beyond their limits.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Fleet Foot]
 
| [Fleet Foot]
|[Runner] skill which increases the skillbearer's speed by an unknown amount. Active skill, unknown duration.
+
| [Runner] skill which increases the skillbearer's speed by an unknown amount. Active skill, unknown duration.
 
|
 
|
  +
|- align="center"
  +
| [Flicker Charge]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Flicker Onslaught]
 
| [Flicker Onslaught]
Line 736: Line 829:
 
|- align="center"
 
|- align="center"
 
| [Flurry Blades]
 
| [Flurry Blades]
|[Fighter] skill which causes them to strike rapidly using a bladed weapon.
+
| [Fighter] skill which causes them to strike rapidly using a bladed weapon.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Flurry of Blows]
 
| [Flurry of Blows]
|[Fighter] skill which causes them to strike rapidly using either their weapon or fists. Better with blunt objects.
+
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. Better with blunt objects.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Flurry Strikes]
 
| [Flurry Strikes]
|[Fighter] skill which causes them to strike rapidly using either their weapon or fists. A sort-of combination of [Flurry Blades] and [Flurry of Blows].
+
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. A sort-of combination of [Flurry Blades] and [Flurry of Blows].
  +
|
  +
|- align="center"
  +
| [Foefinder’s Scan]
  +
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Formation: Accelerate]
 
| [Formation: Accelerate]
|Activated [Strategist] skill which causes groups in formation under the skillholder's command to accelerate more rapidly towards the enemy.
+
| Activated [Strategist] skill which causes groups in formation under the skillholder's command to accelerate more rapidly towards the enemy.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Formation: Dodge]
 
| [Formation: Dodge]
 
| Activated [Strategist] skill which causes groups in formation under the skillholder's command to dodge incoming enemies more easily.
 
| Activated [Strategist] skill which causes groups in formation under the skillholder's command to dodge incoming enemies more easily.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Fortified Block]
 
| [Fortified Block]
  +
|
  +
|
  +
|- align="center"
  +
| [Four Good Lies]
 
|
 
|
 
|
 
|
Line 761: Line 858:
 
| [Frenzy Cuts]
 
| [Frenzy Cuts]
 
| A wilder version of Flurry Blades.
 
| A wilder version of Flurry Blades.
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Frozen Quickshape]
 
| [Frozen Quickshape]
|
+
|
|
+
|
  +
|- align="center"
  +
| [Furious Rage]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Fury Strength]
 
| [Fury Strength]
 
| [Warrior] skill which greatly increases the skillholder's strength in exchange for them giving in to anger.
 
| [Warrior] skill which greatly increases the skillholder's strength in exchange for them giving in to anger.
|
+
|
 
|}
 
|}
   
Line 779: Line 876:
 
|- align="center"
 
|- align="center"
 
| [Gale Wings]
 
| [Gale Wings]
  +
| Limited to winged races, this skill creates a large gust of wind when the skillholder flaps their wings.
  +
|
  +
|- align="center"
  +
| [Garden of Sanctuary]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Giant’s Hammer]
 
| [Giant’s Hammer]
  +
| Make an empowered hammer strike.
  +
| [[Chapter 6.22 D|6.22 D]]
  +
|- align="center"
  +
| [Glaciersheet Ice]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Gliding Steps]
 
| [Gliding Steps]
|
+
| Allows the user to move smoothly across rough terrain, namely non-ballroom floors
|
+
| [[Chapter 6.27 M|6.27 M]]
 
|- align="center"
 
|- align="center"
 
| [Glorious Charge]
 
| [Glorious Charge]
|
+
| Strategist skill which makes the skillholder's subordinates lighter, faster, and stronger as they charge the enemy
|
+
| [[Chapter 2.29|2.29]]
 
|- align="center"
 
|- align="center"
 
| [Glove Grip]
 
| [Glove Grip]
|
+
| Gives the users hands similar tensile strength to toughened leather.
|
+
| [[Interlude - Pebblesnatch and Garry|Pebblesnatch and Garry]]
 
|- align="center"
 
|- align="center"
 
| [Graceful Step]
 
| [Graceful Step]
|
+
| Allows the skillholder to move gracefully.
|
+
| [[Chapter 3.14|3.14]]
 
|- align="center"
 
|- align="center"
 
| [Grand Slash]
 
| [Grand Slash]
|
+
| Extends a strike a great distance beyond the blade.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Grand Theatre]
 
| [Grand Theatre]
|
+
| An inn skill gained by Erin which transforms/extends the common room in the inn into a theatre roughly 3 times the original size using some form of spatial warping. How it would apply in other scenarios is unknown.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Grinder Teeth]
 
| [Grinder Teeth]
|
+
| Unknown effects, likely related to chewing rocks.
|
+
| [[Chapter 6.10|6.10]]
 
|- align="center"
 
|- align="center"
 
| [Gaping Bite]
 
| [Gaping Bite]
|
+
| Horror skill which modifies the skillbearer's mouth structure to give them a larger bite.
|
+
| [[Chapter 3.17 T|3.17 T]]
 
|- align="center"
 
|- align="center"
 
| [Gore Splash]
 
| [Gore Splash]
|
+
| Causes a struck body to explode, throwing gore everywhere
|
+
| [[Chapter 5.42|5.42]]
  +
|- align="center"
  +
| [Grace of the Bastille]
  +
| A defensive Skill that can affect an entire army to defend with unnatural skill for 1 minute.
  +
| [https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]
 
|- align="center"
 
|- align="center"
 
| [Great Slash]
 
| [Great Slash]
|
+
| Unleashes a blow that severs the air and tears the ground.
|
+
| [[Chapter 5.51 G|5.51 G]]
 
|- align="center"
 
|- align="center"
 
| [Greater Endurance]
 
| [Greater Endurance]
|
+
| The highest known endurance enhancement skill, the power of its effects is unknown.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Greater Pain Tolerance]
 
| [Greater Pain Tolerance]
|
+
| The highest known pain tolerance enhancement skill, the power of its effects is unknown. Separate from [Ignore Pain]
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Greater Strength]
 
| [Greater Strength]
|
+
| The highest known strength enhancement skill, the power of its effects is unknown.
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Grudgescent Terrier]
 
| [Grudgescent Terrier]
|
+
| ''"I can see the deaths of my associates on you."'' - quote about the skill from the person who has it, the exact range and utility of the skill is unknown.
|
+
| [[Interlude – Numbtongue (Pt.2)|Numbtongue (Pt.2)]]
 
|}
 
|}
   
Line 850: Line 955:
 
|- align="center"
 
|- align="center"
 
| [Hail of Bolts]
 
| [Hail of Bolts]
|
+
| A skill which causes a crossbows bolts to fly faster and with additional force
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Hammer Blow]
 
| [Hammer Blow]
|
+
| Increases the power of a hammer strike
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Hammer Kick]
 
| [Hammer Kick]
|
+
| Greatly increases the power of a single kick
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Headhunter]
 
| [Headhunter]
|
+
| Skill used to determine the value of someone
|
+
| [[Chapter 6.23 D|6.23 D]]
 
|- align="center"
 
|- align="center"
 
| [Headman’s Last Cut]
 
| [Headman’s Last Cut]
|
+
| Does not exist
 
|
 
|
 
|- align="center"
 
|- align="center"
Line 888: Line 993:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Holy Radiance]
  +
| The User body shines in a brilliant glowing light for their allies, and a blinding light for their enemies, that is so bright that it destroyed their vision.
  +
Golems, such as Armored Suits, and Undead are not blinded, although the Undead are weaken by it.
  +
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]
 
|- align="center"
 
|- align="center"
 
| [Homing Shot]
 
| [Homing Shot]
Line 967: Line 1,077:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Ingredients Sense (Minor)]
  +
| Allowed the User to instantly know what edible things are around them.
  +
  +
Although it has a range of about 5 feet, it still pickes up everything edible in the area.
  +
| [https://wanderinginn.com/2020/02/09/7-05-p/ 7.05 P]
 
|- align="center"
 
|- align="center"
 
| [Injury Sense]
 
| [Injury Sense]
Line 979: Line 1,095:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Instantaneous Redirection]
  +
|
  +
| [https://wanderinginn.com/2020/01/29/7-03/ 7.03]
 
|- align="center"
 
|- align="center"
 
| [Intimidating Glare]
 
| [Intimidating Glare]
Line 1,033: Line 1,153:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Law of the Inn]
  +
| Force anyone to follow the Law in the User's Inn, like; preventing a High Level Mage from casting an offensive spell.
  +
| [https://wanderinginn.com/2020/03/09/interlude-the-hangover-after/ The Hangover After]
 
|- align="center"
 
|- align="center"
 
| [Lawbreaker’s Enemy]
 
| [Lawbreaker’s Enemy]
|
+
|It gives the User an advantage in all ways against criminals.
|
+
  +
It doesn’t take into account the criminals status, just whether they broke laws.
  +
  +
It would be even stronger on someone else, and poorly on someone who broke a few rules.
  +
|[https://wanderinginn.com/2020/03/31/7-16-l/ 7.16 L]
 
|- align="center"
 
|- align="center"
 
| [Layered Ward]
 
| [Layered Ward]
Line 1,079: Line 1,203:
 
|- align="center"
 
|- align="center"
 
| [Lifeburning Flames]
 
| [Lifeburning Flames]
|
+
|The User generates the pure essence of flames that burns everything, by sight alone.
|
+
  +
This fire is so hot and pure that the Fae stirred at it, and even a hundreds of miles away, it can wake a Dragon, and all [Pyromancers] and the likes in the distance can feel it's heat.
  +
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]
 
|- align="center"
 
|- align="center"
 
| [Lightning Gallop]
 
| [Lightning Gallop]
Line 1,099: Line 1,223:
 
|- align="center"
 
|- align="center"
 
| [Lightning Sprint]
 
| [Lightning Sprint]
  +
|
  +
|
  +
|- align="center"
  +
| [Lightweight Craft]
  +
|
  +
|
  +
|- align="center"
  +
| [Like Fire, Memory]
 
|
 
|
 
|
 
|
Line 1,117: Line 1,249:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Long-Range Command]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Long Range Shot]
 
| [Long Range Shot]
Line 1,131: Line 1,267:
 
|- align="center"
 
|- align="center"
 
| [Low-Grade Synthesis]
 
| [Low-Grade Synthesis]
  +
|
  +
|
  +
|- align="center"
  +
| [Lure Song]
 
|
 
|
 
|
 
|
Line 1,141: Line 1,281:
 
! style="text-align: center;" width="55%" | <u>'''Reference Chapter(s)'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Reference Chapter(s)'''</u>
 
|- align="center"
 
|- align="center"
| [Magic-Water Solvent]
+
| [Mach Wings]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
| [Magical Cooking]
+
| [Magic Thought]
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Magic-Water Solvent]
  +
|
  +
|
  +
|- align="center"
  +
| [Magical Cooking]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Magical Grounds]
 
| [Magical Grounds]
|
+
|
|
+
|
  +
|- align="center"
  +
| [Magical Specialization: Sand]
  +
| The User becomes specialized in Sand type Spells.
  +
| [https://wanderinginn.com/2020/02/23/7-09-k/ 7.09 K]
 
|- align="center"
 
|- align="center"
 
| [Magicslayer’s Shot]
 
| [Magicslayer’s Shot]
|
+
|
|
+
|
  +
|- align="center"
  +
| [Magnified Training]
  +
| Increases how fast the User learns while training.
  +
| [https://wanderinginn.com/2020/03/31/7-16-l/ 7.16 L]
 
|- align="center"
 
|- align="center"
 
| [Malleable Metal]
 
| [Malleable Metal]
|
+
|
  +
|
  +
|- align="center"
  +
| [Mana Reserve]
  +
| Provides the User with more reservoirs of mana to draw upon.
 
|
 
|
 
|- align="center"
 
|- align="center"
| [Mass Prayer]
+
| [Mana Well]
  +
| Provides the User with deeper reservoirs of mana to draw upon.
  +
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]
  +
|- align="center"
  +
| [Mark of Worth]
  +
|
  +
|
  +
|- align="center"
  +
| [Marked Target]
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Mass Prayer]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Master of Faces]
 
| [Master of Faces]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Measure of Valor]
 
| [Measure of Valor]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Memory of the Quarass]
 
| [Memory of the Quarass]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Method Acting]
 
| [Method Acting]
Line 1,182: Line 1,334:
 
|- align="center"
 
|- align="center"
 
| [Miner’s Claws]
 
| [Miner’s Claws]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Mineral Distillation]
 
| [Mineral Distillation]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Minotaur Punch]
 
| [Minotaur Punch]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Minute of Iron]
 
| [Minute of Iron]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Mirage Cut]
 
| [Mirage Cut]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Moodreader]
 
| [Moodreader]
|
+
|
|
+
|
 
|}
 
|}
   
Line 1,217: Line 1,369:
 
|- align="center"
 
|- align="center"
 
| [Natural Concealment]
 
| [Natural Concealment]
  +
|
  +
|
  +
|- align="center"
  +
| [Natural Oils]
  +
|
  +
|
  +
|- align="center"
  +
| [Natural Yeast]
 
|
 
|
 
|
 
|
Line 1,223: Line 1,383:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Non-Allergen Cooking]
  +
| Allows the User to make any food they served or ate tolerable.
  +
| [https://wanderinginn.com/2020/03/21/mating-rituals-pt-2/ Mating Rituals Pt.2]
 
|- align="center"
 
|- align="center"
 
| [Numbing Touch]
 
| [Numbing Touch]
Line 1,236: Line 1,400:
 
|- align="center"
 
|- align="center"
 
| [One Day Bloom]
 
| [One Day Bloom]
  +
|
  +
|
  +
|- align="center"
  +
| [One More Portion]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Order of the Samaritan]
 
| [Order of the Samaritan]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Overpowering Blow]
 
| [Overpowering Blow]
|
+
|
|
+
|
 
|}
 
|}
   
Line 1,255: Line 1,423:
 
|- align="center"
 
|- align="center"
 
| [Partial Reconstruction]
 
| [Partial Reconstruction]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Path to Victory]
 
| [Path to Victory]
|
+
|Allows the User to see a vision/s of the future that leads to their desired victory.
|
+
  +
The vision can only show what may happen, what could happen. The Skill is also not foolproof as the future is in constant change, which causes the seen vision to fail and deviating to a different vision.
  +
|[https://wanderinginn.com/2020/01/29/7-03/ 7.03]
 
|- align="center"
 
|- align="center"
 
| [Peace of the Wild]
 
| [Peace of the Wild]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Peaceful Rest]
 
| [Peaceful Rest]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Perfect Dodge]
 
| [Perfect Dodge]
|
+
|
|
+
|
  +
|- align="center"
  +
| [Perfect Imitation]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Perfect Recall]
 
| [Perfect Recall]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Perfect Reduction]
 
| [Perfect Reduction]
  +
|
  +
|
  +
|- align="center"
  +
| [Performance Supplies]
  +
|
  +
|
  +
|- align="center"
  +
| [Performance Supplies: 5 Gold]
  +
|
  +
|
  +
|- align="center"
  +
| [Phantom Volley]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Piercing Arms]
 
| [Piercing Arms]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Piercing Blow]
 
| [Piercing Blow]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Piercing Shot]
 
| [Piercing Shot]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Pinpoint Shot]
 
| [Pinpoint Shot]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Point-Blank Shot]
 
| [Point-Blank Shot]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Poison Immunity]
 
| [Poison Immunity]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Polite Deflection]
 
| [Polite Deflection]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Polite Demeanor]
 
| [Polite Demeanor]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Power Shot]
 
| [Power Shot]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Power Strike]
 
| [Power Strike]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Power Strokes]
 
| [Power Strokes]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Prayer]
 
| [Prayer]
|
+
|
|
+
|
  +
|- align="center"
  +
| [Prey Sense]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Pride is Unbreakable]
 
| [Pride is Unbreakable]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Pride is Weight]
 
| [Pride is Weight]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Prolonged Negotiations]
 
| [Prolonged Negotiations]
  +
|
  +
|
  +
|- align="center"
  +
| [Protector’s Order]
 
|
 
|
 
|
 
|
Line 1,396: Line 1,580:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Quick Step]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Quick Strike]
 
| [Quick Strike]
Line 1,469: Line 1,657:
 
|- align="center"
 
|- align="center"
 
| [Reckless Charge]
 
| [Reckless Charge]
  +
|
  +
|
  +
|- align="center"
  +
| [Refinement by Accolade]
  +
|
  +
|
  +
|- align="center"
  +
| [Reinforced Armor (Steel)]
 
|
 
|
 
|
 
|
Line 1,479: Line 1,675:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Reinforced Guitar]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Reinforced Structure]
 
| [Reinforced Structure]
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Remote Explosion]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Repel Point]
 
| [Repel Point]
Line 1,503: Line 1,707:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Royal Arms]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Royal Tax]
 
| [Royal Tax]
Line 1,520: Line 1,728:
 
|- align="center"
 
|- align="center"
 
| [Sanctuary of the Desert]
 
| [Sanctuary of the Desert]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Scatter Gallop]
 
| [Scatter Gallop]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Scavenger Armor]
 
| [Scavenger Armor]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Scything Arms]
 
| [Scything Arms]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Second Wind]
 
| [Second Wind]
|
+
|
|
+
|
  +
|- align="center"
  +
| [Seduction Dance]
  +
| The User dances in a hypnotic dance that seduce their viewers.
  +
| [https://wanderinginn.com/2019/12/11/interlude-foliana/ Foliana]
 
|- align="center"
 
|- align="center"
 
| [Seeker Shot]
 
| [Seeker Shot]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Sense Intentions]
 
| [Sense Intentions]
  +
|
  +
|
  +
|- align="center"
  +
| [Server’s Memory]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Server’s Prescience]
 
| [Server’s Prescience]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Seven-League Bolts]
 
| [Seven-League Bolts]
  +
|
  +
|
  +
|- align="center"
  +
| [Shadow Cut]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Shadow Leap]
 
| [Shadow Leap]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Shadowsteps]
 
| [Shadowsteps]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Sharper Edge]
 
| [Sharper Edge]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Sharpened Edge]
 
| [Sharpened Edge]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Shatter Blows]
 
| [Shatter Blows]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Shattershot]
 
| [Shattershot]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Shield Bash]
 
| [Shield Bash]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Shield Breaker]
 
| [Shield Breaker]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Shield Destroyer]
 
| [Shield Destroyer]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Shield of Valor]
 
| [Shield of Valor]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Shield Wall]
 
| [Shield Wall]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Shieldwall Formation]
 
| [Shieldwall Formation]
|
+
|
+
[Shield Wall Formation]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Shopper’s Stop]
 
| [Shopper’s Stop]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Sickle Cut]
 
| [Sickle Cut]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Silvertouched Wares]
 
| [Silvertouched Wares]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Simple Trap Construction]
 
| [Simple Trap Construction]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Six-fold Grand Slash]
 
| [Six-fold Grand Slash]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Sleight of Hand]
 
| [Sleight of Hand]
  +
|
  +
|
  +
|- align="center"
  +
| [Slow Toss]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Social Network]
 
| [Social Network]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Song of Rejuvenation]
 
| [Song of Rejuvenation]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Soothing Melody]
 
| [Soothing Melody]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Source Information]
 
| [Source Information]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Spear Dance: Crashing Rapids]
 
| [Spear Dance: Crashing Rapids]
  +
|
  +
|
  +
|- align="center"
  +
| [Spectator’s Concealment]
  +
|
  +
| [https://wanderinginn.com/2020/01/29/7-03/ 7.03]
  +
|- align="center"
  +
| [Speed Formation]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Speed Reading]
 
| [Speed Reading]
  +
|
  +
|
  +
|- align="center"
  +
| [Speed Slash]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Speed Stitching]
 
| [Speed Stitching]
|
+
|
|
+
|
  +
|- align="center"
  +
| [Spellward Shields]
  +
| Renders the shield of the User and their Allies, able to Block Spells.
  +
| [https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]
 
|- align="center"
 
|- align="center"
 
| [Spot Deception]
 
| [Spot Deception]
  +
|
  +
|
  +
|- align="center"
  +
| [Spray Cutter]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Spray Hoof]
 
| [Spray Hoof]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Steady Hooves]
 
| [Steady Hooves]
Line 1,670: Line 1,906:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Steelcut Sunder]
  +
|
  +
|
  +
|- align="center"
  +
| [Steelflesh Charge]
  +
| For a few seconds, renders the flesh of the User Cavalry as hard as Steel.
  +
| [https://wanderinginn.com/2020/03/18/7-13-k/ 7.13 K]
 
|- align="center"
 
|- align="center"
 
| [Steelshorn Relentless]
 
| [Steelshorn Relentless]
Line 1,680: Line 1,924:
 
|- align="center"
 
|- align="center"
 
| [Sterile Equipment]
 
| [Sterile Equipment]
  +
|
  +
|
  +
|- align="center"
  +
| [Still Blade]
 
|
 
|
 
|
 
|
Line 1,691: Line 1,939:
 
|
 
|
 
|- align="center"
 
|- align="center"
| [Sure Footing]
+
| [Sundering Slash]
 
|
 
|
  +
|
  +
|- align="center"
  +
| [Supplies: Flarepepper Powder]
  +
|
  +
|
  +
|- align="center"
  +
| [Sure Footing]
  +
  +
[Surefoot]
  +
| Ensure that the User doesn’t stumble on unstable ground.
 
|
 
|
 
|- align="center"
 
|- align="center"
Line 1,700: Line 1,958:
 
|- align="center"
 
|- align="center"
 
| [Surge of Strength]
 
| [Surge of Strength]
  +
|
  +
|
  +
|- align="center"
  +
| [Swift Redeployment]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
| [Swift Redeployment]
+
| [Swift Steps]
  +
|
  +
|
  +
|- align="center"
  +
| [Sword Art: Curve of the Moon]
  +
|
  +
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]
  +
|- align="center"
  +
| [Sword Art: Hurricane’s Spiral]
 
|
 
|
 
|
 
|
Line 1,739: Line 2,001:
 
|- align="center"
 
|- align="center"
 
| [Talent Seeker]
 
| [Talent Seeker]
  +
|
  +
|
  +
|- align="center"
  +
| [Target Shield]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Tavern Brawling]
 
| [Tavern Brawling]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Taunt]
 
| [Taunt]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [The Avid Collector]
 
| [The Avid Collector]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [The Choice of the Conquered]
 
| [The Choice of the Conquered]
|
+
|A powerful Skill where the User gives the people they conquered the choice of obeying them or not. If there is even a glimmer of chance that they would acknowledge the User as their ruler, they wouldn't be affected. Only those who will never bow, never suffer them will flee. Only someone exceptionally high-level or strong of will could resist this Skill.
|
+
|[https://wanderinginn.com/2019/04/30/6-12-k/ 6.12 K]
 
|- align="center"
 
|- align="center"
 
| [The Eternal Hunt]
 
| [The Eternal Hunt]
Line 1,763: Line 2,029:
 
|- align="center"
 
|- align="center"
 
| [The Eternal Partner]
 
| [The Eternal Partner]
  +
|
  +
|
  +
|- align="center"
  +
| [The Play Must Go On]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [The Twice-Born Warlord]
 
| [The Twice-Born Warlord]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Thick Skin]
 
| [Thick Skin]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Thousand Mile Conversation]
 
| [Thousand Mile Conversation]
 
| The User can talk to someone else a thousand miles away as if they were standing right next to them.
 
| The User can talk to someone else a thousand miles away as if they were standing right next to them.
 
| [https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]
 
| [https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]
  +
|- align="center"
  +
| [Thousand-Step Sprint]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Thunder Arrow]
 
| [Thunder Arrow]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Thunder Blow]
 
| [Thunder Blow]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Time to Chat]
 
| [Time to Chat]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Titan’s Cut]
 
| [Titan’s Cut]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Tough Carapace]
 
| [Tough Carapace]
|
+
|
|
+
|
  +
|- align="center"
  +
| [Tough Leaves]
  +
|
  +
|
  +
|- align="center"
  +
| [Tower Guard’s Bulwark]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Trade War]
 
| [Trade War]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Tranquil Skies]
 
| [Tranquil Skies]
|
+
|
|
+
|
  +
|- align="center"
  +
| [Treefell Chop]
  +
|
  +
|
  +
|- align="center"
  +
| [Tremor Blow]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Trick Space]
 
| [Trick Space]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Triple Shot]
 
| [Triple Shot]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Triple Thrust]
 
| [Triple Thrust]
|
+
| A Rare Skill that enables the User to literally simultaneous strikes 3 times.
|
+
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]
 
|- align="center"
 
|- align="center"
 
| [Trusted Voice]
 
| [Trusted Voice]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Twicelasting Fires]
 
| [Twicelasting Fires]
|
+
|
|
+
|
 
|- align="center"
 
|- align="center"
 
| [Twister Spear]
 
| [Twister Spear]
Line 1,831: Line 2,105:
 
|- align="center"
 
|- align="center"
 
| [Two Hour Warmth]
 
| [Two Hour Warmth]
|
+
|
|
+
|
  +
|- align="center"
  +
| [Two Mile Shot]
  +
|
  +
|
  +
|- align="center"
  +
| [Twofold Rest]
  +
| Anyone effected with this Skill will not only just sleep as twice as quick, but they will also be getting twice as much sleep for the same time spent.
  +
| [https://wanderinginn.com/2020/03/09/interlude-the-hangover-after/ The Hangover After]
 
|}
 
|}
   
Line 1,883: Line 2,157:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Vanguard of the King, the Phantom Storm]
  +
|
  +
| [https://wanderinginn.com/2020/02/26/7-10-k/ 7.10 K]
  +
|- align="center"
  +
| [Veteran’s Knowledge]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Vigor of Champions]
 
| [Vigor of Champions]
  +
|
  +
|
  +
|- align="center"
  +
| [Volley Fire]
 
|
 
|
 
|
 
|
Line 1,904: Line 2,190:
 
|- align="center"
 
|- align="center"
 
| [Wave Sense]
 
| [Wave Sense]
  +
|
  +
|
  +
|- align="center"
  +
| [Wavebreaker’s Advance]
  +
| The User can have their ship shot forwards and smash through a wave to parting it, by splitting the waters as the bow hit's it, allowing the ship to sail through the gap before the wave, now split in two, begins to collapse.
  +
| [https://wanderinginn.com/2020/03/05/interlude-chess-and-ships/ Chess and Ships]
  +
|- align="center"
  +
| [Waypoint]
 
|
 
|
 
|
 
|
 
|- align="center"
 
|- align="center"
 
| [Weak Frost Resistance]
 
| [Weak Frost Resistance]
  +
|
  +
|
  +
|- align="center"
  +
| [Weather-resistant Structure]
 
|
 
|
 
|
 
|
Line 1,946: Line 2,244:
 
|
 
|
 
|
 
|
  +
|- align="center"
  +
| [Wind Cutter]
  +
|
  +
|
  +
|- align="center"
  +
| [Windcutter Strikes]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| [Winter Growth]
 
| [Winter Growth]
Line 1,956: Line 2,262:
 
! style="text-align: center;" width="35%" | <u>'''Name'''</u>
 
! style="text-align: center;" width="35%" | <u>'''Name'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Effect'''</u>
 
! style="text-align: center;" width="55%" | <u>'''Effect'''</u>
  +
!<u>'''Reference Chapter(s)'''</u>
 
|- align="center"
 
|- align="center"
 
| <span style="color:#99cc00;">[Final Run]</span>
 
| <span style="color:#99cc00;">[Final Run]</span>
|Unknown, gained and rejected by Ryoka after running faster than she ever had after escaping Az'kerash
+
|
  +
|
  +
|- align="center"
  +
| <span style="color:#99cc00;">[Death Before Dishonor]</span>
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| <span style="color:#99cc00;">[Immortal Moment]</span>
 
| <span style="color:#99cc00;">[Immortal Moment]</span>
|Skill gained by Erin which can stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment
+
|Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment.
  +
|
 
|- align="center"
 
|- align="center"
 
| <span style="color:#99cc00;">[Legacy Whispers: (''Legacy'')]</span>
 
| <span style="color:#99cc00;">[Legacy Whispers: (''Legacy'')]</span>
|[Heiress] ability that tells of the hidden locations of parts of their inheritance. <span style="color:#99cc00;">[Legacy Whispers: Heartflame Set] </span>was gained by Selys after getting the Heartflame Breastplate from her Uncle, Zel Shivertail, after his death
+
|The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hitting them on how to keep progressing their inheritance Legacy.
  +
|[https://wanderinginn.com/2018/09/04/5-18-s/ 5.18 S]
 
|- align="center"
 
|- align="center"
 
| <span style="color:#ff9900;">[Local Landmark: (''Place'')]</span>
 
| <span style="color:#ff9900;">[Local Landmark: (''Place'')]</span>
|Property owner skill granted once the location becomes sufficiently well known in the surrounding region. <span style="color:#ff9900;">[Local Landmark: Liscor] </span>was gained by Erin after saving the gnoll captives from the dungeon.
+
|The property of the User becomes well known to all the people of the (''Place'').
  +
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]
 
|- align="center"
 
|- align="center"
 
| <span style="color:#eb0e0e;">[My Life, be Thou My Fire]</span>
 
| <span style="color:#eb0e0e;">[My Life, be Thou My Fire]</span>
|Allows the user to burn their lifeforce, and in turn, burn someone else's. Held by a knight of the Order of Seasons
+
|The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.
  +
  +
The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.
  +
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]
  +
  +
[https://wanderinginn.com/2019/09/14/6-44-e/ 6.64 E]
  +
|- align="center"
  +
| <span style="color:#99cc00;">[Recaptured Sublimity]
  +
|
  +
|
 
|- align="center"
 
|- align="center"
 
| <span style="color:#99cc00;">[Undying Loyalty]</span>
 
| <span style="color:#99cc00;">[Undying Loyalty]</span>
|A skill gained by Laken Goddart, it allows him to order his loyal citizens not to die, so that they can continue fighting even past the point where they should have died. if they get healing in time, they can even recover.
+
|Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover.
  +
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]
 
|- align="center"
 
|- align="center"
 
| <span style="color:#99cc00;">[Wondrous Fare]</span>
 
| <span style="color:#99cc00;">[Wondrous Fare]</span>
|A skill Erin got after serving food fit for the fae, it enables her to make magical food, often bypassing critical ingredients.
+
|It enables the User to make magical food, often bypassing critical ingredients.
  +
|
 
|}
 
|}
   
Line 1,996: Line 2,303:
 
=== Spells: ===
 
=== Spells: ===
 
* See [[Spells]]
 
* See [[Spells]]
  +
  +
=== Horror: ===
  +
* See [[Horror Ranks]]
   
 
== Trivia ==
 
== Trivia ==
   
 
== References ==
 
== References ==
<references />
+
<references />[[Category:Terminology]]
[[Category:Terminology]]
 
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:System]]
 
[[Category:System]]
  +
[[Category:Reference]]

Latest revision as of 13:04, April 9, 2020

Skills, like Classes, are a function that exists within the System that governs Innworld.

Overview Edit

Skills are magic-like abilities that are intended to exceed one’s limits, such as allowing someone to transcend their hardest strike and turn it into something even stronger.[1]

Skills are more basic with lower levels and gain power or larger scope with higher levels. When attempting to influence other beings with high levels and/or skills, the effects may be lessened or canceled.[2]

Skills can improve one’s ability greatly and even give them the means to do things they would never be able to do normally, like fish, work metal, or even fight. But a Skill improves on what was already there. For example, if two [Warriors] with the same levels and Skills fought, the one who had trained longer and had more actual combat experience would inevitably prevail. Similarly, if someone had [Basic Cooking], but they had never made food, all their cooking would be just that: basic.[3]

There are many types of Skills that not only affects the user's body but also their possessions, companions and bounded creature, other living beings like people and plants, building structures, transports, one's territory and even battlefields.

Obtaining Skills Edit

To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class,or by advancing their knowledge of said skills.

Just like Classes, most Skills are acquired often in line with the user’s desires.[4] One can also receive rare Skills for every 10 levels of one Class leveling.[5] And again just like Classes, one can cancel the obtaining of Skills.[1]

Learning Skills Edit

Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is "Learned" instead of "obtained". To learn Skills, one doesn't necessarily have to raise a level but does have to learn and perform the Skill once on their own.

Examples of learned Skills:

  • Erin - [Immortal Moment][6]
  • Erin - [Power Strike][7]
  • Ryoka - [Indominable Will][7] (cancelled)
  • Erin - [Wondrous Fare][8]

Losing Skills Edit

When one loses their Class due to failing their Class conditions, they will also lose all Skills that were related to the Class.[9] But should they be able to restore the Class by meeting its conditions again, then all lost Skills will be restored as well.[10]

Just like Classes, Skills can also be lost by obtaining and keeping increase Horror Ranks. While one does not lose all their Skills from the start, as the Horror Ranks keep increase and their Classes Levels keeps degrading, they will keep losing their Skills.[11] It is unknown if redeeming Horror Ranks will restore one's Skills or not.

Advancing Skills Edit

Skills can be strengthen in a variant of ways.

One way is, as stated above, to keep improving one’s ability. When doing so one’s Skill power increases, and can even affect some of the Skill limitations like the use limit increases, or the cooldown decreases.

Another way is by Leveling one's Class, as the higher the Level is, the stronger the Skill power becomes. For example: A Level 10 [Lady] who has [Deft Hand] can knock over something like a cup, or stop one from falling, but at higher Levels, the Skill is strengthened to the point that it can divert a shower of ordinary arrows, and even change the direction of a cavalry charge.[12]

Continuing to improving one’s ability, Leveling one’s Class, or fulfilling some type of requirements can also change the Skill into an advanced version of it, with greater power and lesser limitations. As an example, [Power Strike] can advance and change into [Minotaur Punch].[13]

Skills Usage Edit

While not all of them, Skills have different conditions on how to use. Some are always active, while others need to be spoken or shouted to active them.

Other Skills needs certain conditions to use well, like how the [Bard] skill [Lightning Melody], when the air is already crackling with lightning or there is a storm, can pull down lightning in a minute or less of playing. Otherwise, they may have to play several for minutes, maybe even half an hour to call down even one measly bolt.[14] Other Skills need specific conditions to activate, like how some [Lady] Skills only work if the classholder is sufficiently ladylike.[15]

Skills Limitations Edit

While there are Skills that are always active or can be used all the time, there are others that can only be used a limited number of times before they stops working to cool down.

Controversy Edit

List of Skills - Alphabetical Order Edit

Note: while several of these I listed alongside a class, they are not necessarily exclusive to that class.

A Edit

Name Effect Reference Chapter(s)
[A Kingdom’s Strength]
[A Minute, Reborn] Allows the User to temporarily give control of their body for 1 minute to embody the memories of someone whose memories the User has access to.

The personification of said memories are able to use their Skills and are inclined to help the User.

Numbtongue (Pt.2)

6.38

[Aerial Dance: Waterfall Strikes] The User does a series of fast top down strikes at a target. The User takes the appearance of a blur while the skill is active. 6.22 D
[Adept Iceform]
[Adroit Progeny] Ensures that the children of the User will take on some of their parents' features like if the father was a [Lord] who was excellent at warfare, his children have a better chance of being as good as he was with a sword, or as beautiful as their mother. The Titan’s Question
[Advanced Cleaning] Enables the User to swiftly clean up messes to a magical degree, even causing areas that were untouched by the cleaning instrument to be cleared. Much faster than [Basic Cleaning].
[Advanced Cooking] Helps the User make complex dishes, and make simpler dishes faster. Comes with an intuitive understanding of how some ingredients would work together.
[Advanced Crafting] Assists the User in creating more complex items with greater ease.
[Aegis of Grace]
[Aeriform Shockwave]
[Affair of Honor]
[Agile Flier]
[Alcohol Brewer] Provides the User with the knowledge of how to make alcoholic beverages, like how long they have to ferment the wort they get after adding boiling water to grain, and all the other supplies needed. 1.28
[Alcohol Immunity] A passive Skill that renders the User immune to the effects of alcohol.

Can be turned on and off.

2.01

5.53

[All-or-Nothing Charge]
[Amateur Linguist]
[Animals: Basic Command] Allows limited influence over animals
[Antimagic Slash]
[Appraisal] Provides the User with limited information about a magical item.
[Appraise]
[Appraise Foe] Provides the User limited information about another person.
[Armform] 6.67
[Armform (Duelist)] 6.67
[Armform (Razorkind)] 6.67
[Armored Leap]
[Army of the King]
[Aroma of Spring]
[Arrow Grab] Allows the User to be able to snatch mid-flight arrow out of the air. 5.38
[Arrowguard Formation]
[Art of the Builder]
[Assault Formation]
[Attack Formation] Bolsters the strength and energy of fighters under the User's command when in attack formations.
[Attraction Shield]
[Audience Charge]
[Aura Blade]
[Aura of Command]
[Aura of Righteous Fire] The User generation and surround themselves in fire so hot that it ignite the air, turn a twenty feet area around them into flames, and melts metal based attacks before they touched the User. 6.43 E
[Aura of Rime] The User generation a freezing Aura around them that at its default form the air around the User grows frosty to the point that Ice falls from the air as snowflakes.

This Aura could boost the User Ice based abilities, freeze things more quickly or act as a weapon.

The User doesn’t feel cold in it.

6.67
[Aura of the Emperor] Affects those around an emperor so that they recognize their power
[Aura of the Lion]
[Aura of Thorns] An aura which cuts those who get near it.
[Automatic Reload]
[Axe Kick]

B Edit

Name Effect Reference Chapter(s)
[Balanced Posture] Makes it more difficult for the skillbearer to be knocked off balance
[Ballad of Bravery]
[Bar Fighting] Gives the user increased aptitude with weapons made from things that can be found in a bar.
[Bar: Selective Admission] Literally keep anyone below the User level from casually walking into their Bar.

The only exception is for emergencies and higher-level individuals.

7.11
[Bartender’s Gift]
[Basic Cleaning] Enables the skillbearer to more swiftly clean up messes
[Basic Cooking] Helps the skillbearer make various dishes, at a faster pace
[Basic Crafting] Assists the skill user in creating basic items and tools.
[Basic Footwork] Helps the skillbearer keep their footing, especially on uneven terrain
[Basic Fortification Construction] Accelerates how quickly the skillbearer can make simple fortifications
[Basic Golem Shaping]
[Basic Leadership] Assists the Skillbearer in various leadership qualities
[Basic Negotiator] Assists the user in diplomatic negotiations.
[Basic Repair] Helps the skillholder make basic repairs to nonmagical items or structures
[Basic Riding]
[(Name): Basic Training]
[Battalion of Glory]
[Battle Roar]
[Battlefield – The Cold Iron Mists]
[Battlefield Awareness]
[Battlefield Eye] It allows the user to see, or rather, create an image of the battlefield from any angle based on their own line of sight and the reports they receive. 4.05 K
[Beast Tamer]
[Benediction of Hope]
[Blacksky Riders] A Unit type Skill that allows a group of chosen riders to see in the night. Not only that—the effect extends to their mounts and also lets them dampen the light when they so choose 5.09 E
[Blades of Glory]
[Blazing Forge]
[Bleed Cuts] Makes the next strike by the skillbearer against an opponent cause excessive bleeding
[Blessing of Rains]
[Blessing of the Hearth] Empire skill that makes the citizens and friends of the Unseen Empire rest easier while within it's boundaries.
[Blinding Arrow] An Arrow that once it hits, from the arrow tip it explode into a searing and blinding light. 7.12 G
[Blur Dodge]
[Blur Leap]
[Bodies of Iron] A defensive skill that makes it so that the flesh of those affected temporarily has a tensile strength equivalent to iron.
[Body of Stone] A defensive skill that makes it so that the flesh of the skillbearer temporarily has a tensile strength equivalent to stone.
[Bonebreaker Headbutt]
[Bravehearts]

C Edit

Name Effect Reference Chapter(s)
[Call of the Champion] The User calls for Champion Classes in an army to come and fight them.

If no one comes out to face the User, the Skill will demoralize the entire army, and any [Champion], [First Warrior], [Royal Protector], or so on will lose their Class.

7.13 K
[Calming Touch] Doctor skill to keep injured people from damaging themselves further due to unnecessary movements
[Campfire Chef]
[Cat Eye] Helps the skillbearer to see in the dark.
[Cat’s Evasion]
[Challenge of the Knight]
[Champion’s Gear]
[Champion’s Throw]
[Charge of the Strategist]
[Chargebreaker Guard]
[Charm] [Lady] skill that enables them to put others at ease, influence their decisions, and other such things.
[Charming Demeanor] Passive version of [Charm].
[Charming Smile] Commoner version of [Charm] activated while smiling.
[Chill Paws] Cools whatever the user is touching.
[Circle of Protection]
[Cleansing Heat]
[Cleaving Arc]
[Combined Arms]
[Comfort Food] Helps the skillbearer make food that is pleasant and comforting for the person the target with this skill.
[Command Lesser Undead] Allows the user to command masterless zombies and lesser ghouls.
[Commanding Presence]
[Conceal Presence] Makes the skillholder's presence less obvious.
[Continuous Cut]
[Continuous Rolling] [Wagoner] skill that causes their wagon to roll longer without outside forces.
[Control Pitch] Gives the skillbearer increased control of the pitch of their voice.
[Counter Blow] Allows the user to easily counter an attack
[Courageous Speech] Inspires Courage in anyone who hears the User speech. 7.13 K
[Covering Fire]
[Create Bread] The User can create real bread, that will not vanish, from the memory of the bread the User had tasted. 6.62 L
[Create Lifesand Golems]
[Crescent Arc]
[Crescent Cut] Makes the skillbearer's blade go around an opponent's defenses.
[Crimson Stinger] A skill for Ashfire Bee owners that increases the size of the bee's stinger and the potency of their poison.
[Crowd Control] Skill that gives the user greater influence over crowds of people.

D Edit

Name Effect Reference Chapter(s)
[Daggerhail]
[Dangersense] [Warrior] skill that warns them when they are in immediate danger.
[Daring Charge]
[Decisive Blows]
[Deeper Cut] Makes the User next attack cut deeper.
[Defense Formation] Bolsters the strength and energy of fighters under the User's command when in defensive formations.
[Deft Hand] Gives the User minor telekinesis. No more than being able to knock over a cup initially, but when trained can be used to knock arrows out of the sky.
[Detect Flaw] The User can detect flaws in objects, like gemstones.
[Detect Guilt] The User can detect if someone has committed a crime.
[Detect Injury] The User can detect someones injuries.
[Detect Poison] The User can detect if poison is in something they plan to eat or drink.
[Devastating Slash]
[Devil’s Luck] Makes the User insanely lucky.
[Dirty Feint]
[Disadvantaged Renegotiation]
[Discerning Clientele]
[Double Arrow]
[Double Cut] Enables the User to make two cuts near instantly.
[Double Shot] Allows an Archer User to shoot two arrows simultaneously.
[Double Step] Literally double the User running speed, allowing them to make every step they take cover twice the distance. 7.00
[Doubled Range] Allows an Archer User to shoot twice as far.
[Driftwind Riders]
[Dual Shot]
[Durable Picks] Makes the User pickaxe last longer.
[Duststorm Kick]

E Edit

Name

Effect Reference Chapter(s)
[Eagle Eyes] Enhanced the User vision, allowing them to see from farther distance. 2.11
[Edict of Bloom] A Kingdom-wide Edict Skill that revitalizes a war-torn kingdom. It allows crops to grow quicker, wounds to mend, children to be born and conceived more fruitfully and quickly among animals and people, like a Human mother will bear a child in 6 months fully formed, rather than 9.

Its disadvantage are that monsters will take advantage of the rapid growth as well. Too, the rapid growth of takes nutrients from the soil and mothers will require more sustenance, as do animals. It is also intensive on the people, for they may reap harvests and grow, but it takes work.

If the User has a High Level, the Edict Skill can also summon rain out of season, for days.

6.14 K

6.53 K

[Edict of Silversky] A Kingdom-wide Edict Skill with purifying effects.

Under its effects, lies are difficult to tell, the weather balances, and hostile presences find themselves unwelcome in the land it is called upon. Most importantly, it frees the dreams and feelings of the subjects from negative influence from external once, and even internal once, like calming those who find themselves plagued by sadness or fury without reason.

Its disadvantage is that it is to pure. Because it makes things to calm, like no harsh weather, no great storms, to provide some small amounts of excitement, and the people being unable to telling a lie, it becomes sometimes agonizing for the people.

6.14 K
[Edict of the Blooded] A Kingdom-wide Edict Skill that boosts preparation for war. All those with an inclination to fight level up much quicker and those with the talent for battle discover it.

Its disadvantage is that while it makes the people train to war, it makes them more violent, such as encourages them towards battle, sometimes with tragic results. It can also increase the like hood of rebellions by young men if they are not loyal, and increase higher rates of injury among soldiers.

6.14 K
[Efficient Metabolism] Decreases the amount of food the User must consume in order to remain healthy.
[Efficient Run] Conserved the User stamina and allows the User to run far further before needing a stamina potion. 7.00
[Ego is Weight] Weighs people down depending on how much the User think of themselves, regardless if they are right to think that way.
[Eidetic Memory] A Skill that let the User visualize what they had seen moments after seeing them. 6.63 P
[Eidetic Spell Memory]
[Electric Chords] While playing musical string instruments the User can conjure Lightning from the strings. The conjure Lightning is harmless to the User. 5.41
[Enhanced Durability – Oars] A Skill that increases the durability of Oars.
[Enhanced Intelligence] Greatly increases the intelligence of the User.
[Enhanced Movement] Greatly increases the movement speed and control of the User.
[Enhanced Strength] Greatly increases the User strength.
[Enhanced Thread]
[Establish Bond]
[Evaluation of Wealth] Allows the User to evaluate how much wealthy someone is, and even somewhat when they had became wealthy. 6.17 S
[Evasive Flip] 6.67
[Evasive Leap]
[Evasive Tactics]
[Even Footing] Helps the User traverse through treacherous terrain, like slick patches of ice or divots in the ground, as if they were walking on a smooth, hard surface. 2.24 T
[Everything Has a Price] Skill that forces someone to give the price of their possessions. 6.38
[Evil Eye]
[Expert Bartering] Greatly assists the User in bartering down the prices on goods and services.
[Expert Cooking] Greatly assists the User in cooking better dishes at a higher rate.
[Extra Spice] Always the User to somehow find an extra something to add to their cooking repertoire, like finding a bit of pepper in a pouch lumped at the bottom of the cooking sack, or tripping over a bit of nutmeg on their way. They can also literally, adding heat to make a spicy hot dish. Pebblesnatch and Garry
[Eyes of Appraisal] Allows the User to appraise someone and see their Classes, Levels and Skills. 7.07
[Eye of Need] The User can tell what they’re low on and what issues are most critical and require attention. 4.20 E
[Eyes of Many]

F Edit

Name Effect Reference Chapter(s)
[Faint Presence] Weaker, passive version of [Conceal Presence].
[Fake Dismemberment]
[Fake Smile]
[Far Riders]
[Farseeker Arrows] Skill which causes the skillbearer's next shot to seek out a distant target.
[Farshot Mastery] [Archer] skill which assists in hitting distant targets.
[Fast Growth] [Farmer] skill which accelerates crop growth.
[Fast Stitching] Makes the skillholder faster at stitching.
[Fencer’s Lunge]
[Field of Preservation] Area skill which makes an area act as though under the effects of preservation runes.
[Fields of Bounty] Empire skill gained by Laken which increases the output of farms within the Unseen Empire.
[First Strikes]
[First to Battle]
[Flash Cut]
[Flash Hands]
[Flash Kick]
[Flash Sparks] The User can conjured sparks to ignite fire. 7.03
[Flash Step]
[Flashfire Spellcraft] The User can manipulate fire, by make it form shapes and use it without needing a specific spell. The User can also do tricks like fire a [Fire Arrow] three times as large as a regular one. 5.47 G
[Flawless Attempt] Allows someone to do a single task to the best of their physical/magical ability. There is presumably a limit for the maximum length of the tasks, which so far have lasted less than 10 minutes, though none has been mentioned. Can be activated once every 6 hours.
[Flawless Cut] [Warrior] skill which allows the skillbearer to make a perfect cut. Pushes the skillbearer beyond their limits.
[Flawless Defence] [Warrior] skill which allows the skillbearer to make a perfect block or deflection against a strike, regardless of the power behind it. Pushes the skillbearer beyond their limits.
[Flawless Dodge] [Warrior] skill which allows the skillbearer to perfectly dodge any strike. Pushes them beyond their limits.
[Flawless Stride]
[Flawless Strike] [Warrior] skill which allows the skillbearer to make a perfect strike against an opponent. Pushes the skillbearer beyond their limits.
[Fleet Foot] [Runner] skill which increases the skillbearer's speed by an unknown amount. Active skill, unknown duration.
[Flicker Charge]
[Flicker Onslaught]
[Flicker Step]
[Flurry Blades] [Fighter] skill which causes them to strike rapidly using a bladed weapon.
[Flurry of Blows] [Fighter] skill which causes them to strike rapidly using either their weapon or fists. Better with blunt objects.
[Flurry Strikes] [Fighter] skill which causes them to strike rapidly using either their weapon or fists. A sort-of combination of [Flurry Blades] and [Flurry of Blows].
[Foefinder’s Scan]
[Formation: Accelerate] Activated [Strategist] skill which causes groups in formation under the skillholder's command to accelerate more rapidly towards the enemy.
[Formation: Dodge] Activated [Strategist] skill which causes groups in formation under the skillholder's command to dodge incoming enemies more easily.
[Fortified Block]
[Four Good Lies]
[Frenzy Cuts] A wilder version of Flurry Blades.
[Frozen Quickshape]
[Furious Rage]
[Fury Strength] [Warrior] skill which greatly increases the skillholder's strength in exchange for them giving in to anger.

G Edit

Name Effect Reference Chapter(s)
[Gale Wings] Limited to winged races, this skill creates a large gust of wind when the skillholder flaps their wings.
[Garden of Sanctuary]
[Giant’s Hammer] Make an empowered hammer strike. 6.22 D
[Glaciersheet Ice]
[Gliding Steps] Allows the user to move smoothly across rough terrain, namely non-ballroom floors 6.27 M
[Glorious Charge] Strategist skill which makes the skillholder's subordinates lighter, faster, and stronger as they charge the enemy 2.29
[Glove Grip] Gives the users hands similar tensile strength to toughened leather. Pebblesnatch and Garry
[Graceful Step] Allows the skillholder to move gracefully. 3.14
[Grand Slash] Extends a strike a great distance beyond the blade.
[Grand Theatre] An inn skill gained by Erin which transforms/extends the common room in the inn into a theatre roughly 3 times the original size using some form of spatial warping. How it would apply in other scenarios is unknown.
[Grinder Teeth] Unknown effects, likely related to chewing rocks. 6.10
[Gaping Bite] Horror skill which modifies the skillbearer's mouth structure to give them a larger bite. 3.17 T
[Gore Splash] Causes a struck body to explode, throwing gore everywhere 5.42
[Grace of the Bastille] A defensive Skill that can affect an entire army to defend with unnatural skill for 1 minute. 7.13 K
[Great Slash] Unleashes a blow that severs the air and tears the ground. 5.51 G
[Greater Endurance] The highest known endurance enhancement skill, the power of its effects is unknown.
[Greater Pain Tolerance] The highest known pain tolerance enhancement skill, the power of its effects is unknown. Separate from [Ignore Pain]
[Greater Strength] The highest known strength enhancement skill, the power of its effects is unknown.
[Grudgescent Terrier] "I can see the deaths of my associates on you." - quote about the skill from the person who has it, the exact range and utility of the skill is unknown. Numbtongue (Pt.2)

H Edit

Name Effect Reference Chapter(s)
[Hail of Bolts] A skill which causes a crossbows bolts to fly faster and with additional force
[Hammer Blow] Increases the power of a hammer strike
[Hammer Kick] Greatly increases the power of a single kick
[Headhunter] Skill used to determine the value of someone 6.23 D
[Headman’s Last Cut] Does not exist
[Healthy Rearing]
[Heartbreaker Kiss]
[Hemostatic Pause]
[Hi-Jump]
[Hold the Line]
[Holy Radiance] The User body shines in a brilliant glowing light for their allies, and a blinding light for their enemies, that is so bright that it destroyed their vision.

Golems, such as Armored Suits, and Undead are not blinded, although the Undead are weaken by it.

6.62 L
[Homing Shot]
[Humble Presence]
[Hundred-Foot Lunge]
[Hunter’s Quarry]
[Hurricane Arrows]
[Hygienic Hands]

I Edit

Name Effect Reference Chapter(s)
[Ice Magic Affinity]
[Ignore Pain]
[Illustrator’s Vision]
[Immunity: Alcohol]
[Impact Charge]
[Imperial Appraiser]
[Imperial Aura]
[Imperial Levy]
[Implacable Order]
[Incisive Comment]
[Increased Income]
[Indomitable Will]
[Ingredients Sense (Minor)] Allowed the User to instantly know what edible things are around them.

Although it has a range of about 5 feet, it still pickes up everything edible in the area.

7.05 P
[Injury Sense]
[Inn’s Aura]
[Inspiring Words]
[Instantaneous Redirection] 7.03
[Intimidating Glare]
[Intimidating Stare]
[Intuition]
[Iron Skin]

K Edit

Name Effect Reference Chapter(s)
[Keen Eyes]
[Keener Edge]
[King’s Bounty]
[Knight’s Challenge]

L Edit

Name Effect Reference Chapter(s)
[Lancing Thrust]
[Launching Strike]
[Law of the Inn] Force anyone to follow the Law in the User's Inn, like; preventing a High Level Mage from casting an offensive spell. The Hangover After
[Lawbreaker’s Enemy] It gives the User an advantage in all ways against criminals.

It doesn’t take into account the criminals status, just whether they broke laws.

It would be even stronger on someone else, and poorly on someone who broke a few rules.

7.16 L
[Layered Ward]
[Legions of Steel]
[Lesser Bond: (Name)]
[Lesser Endurance]
[Lesser Intuition]
[Lesser Pain Tolerance]
[Lesser Resistance: Disease]
[Lesser Resistance: Infection]
[Lesser Stamina]
[Lesser Strength]
[Lifeburning Flames] The User generates the pure essence of flames that burns everything, by sight alone.

This fire is so hot and pure that the Fae stirred at it, and even a hundreds of miles away, it can wake a Dragon, and all [Pyromancers] and the likes in the distance can feel it's heat.

6.43 E
[Lightning Gallop]
[Lightning Hooves]
[Lightning Melody]
[Lightning Slash]
[Lightning Sprint]
[Lightweight Craft]
[Like Fire, Memory]
[Line-Ender Shot]
[Lineholder Formation]
[Lingering Presence]
[Long Ear]
[Long-Range Command]
[Long Range Shot]
[Loud Voice]
[Low-born Militias]
[Low-Grade Synthesis]
[Lure Song]

M Edit

Name Effect Reference Chapter(s)
[Mach Wings]
[Magic Thought]
[Magic-Water Solvent]
[Magical Cooking]
[Magical Grounds]
[Magical Specialization: Sand] The User becomes specialized in Sand type Spells. 7.09 K
[Magicslayer’s Shot]
[Magnified Training] Increases how fast the User learns while training. 7.16 L
[Malleable Metal]
[Mana Reserve] Provides the User with more reservoirs of mana to draw upon.
[Mana Well] Provides the User with deeper reservoirs of mana to draw upon. 6.67
[Mark of Worth]
[Marked Target]
[Mass Prayer]
[Master of Faces]
[Measure of Valor]
[Memory of the Quarass]
[Method Acting] An [Actor] Skill that allows the User to become a little like the person they are playing. The User only becomes as good as someone with around ten levels, so while they can copy a [Butcher] and do a decent job even without training, it still takes a lot of work to get any better. If the User really copies someone for a while, they can get even better. 5.46
[Miner’s Claws]
[Mineral Distillation]
[Minotaur Punch]
[Minute of Iron]
[Mirage Cut]
[Moodreader]

N Edit

Name Effect Reference Chapter(s)
[Natural Allies: Goblins]
[Natural Concealment]
[Natural Oils]
[Natural Yeast]
[Nerve Strike: Paralysis]
[Non-Allergen Cooking] Allows the User to make any food they served or ate tolerable. Mating Rituals Pt.2
[Numbing Touch]

O Edit

Name Effect Reference Chapter(s)
[One Day Bloom]
[One More Portion]
[Order of the Samaritan]
[Overpowering Blow]

P Edit

Name Effect Reference Chapter(s)
[Partial Reconstruction]
[Path to Victory] Allows the User to see a vision/s of the future that leads to their desired victory.

The vision can only show what may happen, what could happen. The Skill is also not foolproof as the future is in constant change, which causes the seen vision to fail and deviating to a different vision.

7.03
[Peace of the Wild]
[Peaceful Rest]
[Perfect Dodge]
[Perfect Imitation]
[Perfect Recall]
[Perfect Reduction]
[Performance Supplies]
[Performance Supplies: 5 Gold]
[Phantom Volley]
[Piercing Arms]
[Piercing Blow]
[Piercing Shot]
[Pinpoint Shot]
[Point-Blank Shot]
[Poison Immunity]
[Polite Deflection]
[Polite Demeanor]
[Power Shot]
[Power Strike]
[Power Strokes]
[Prayer]
[Prey Sense]
[Pride is Unbreakable]
[Pride is Weight]
[Prolonged Negotiations]
[Protector’s Order]

Q Edit

Name Effect Reference Chapter(s)
[Quake Blow]
[Quality Scent]
[Quick Arrows]
[Quick Assembly]
[Quick Boiling]
[Quick Gallop]
[Quick Growth]
[Quick Kick]
[Quick Movement]
[Quick Recovery]
[Quick Slash]
[Quick Sprint]
[Quick Step]
[Quick Strike]

R Edit

Name Effect Reference Chapter(s)
[Radiant Courage]
[Raise Corpse]
[Rallying Presence]
[Ram’s Charge]
[Rapid Acceleration]
[Rapid Advance]
[Rapid Maneuvering]
[Rapid March]
[Rapid Reload]
[Rapid Retreat]
[Rapid Shot]
[Razor Slash]
[Rearward Cut]
[Reassuring Presence]
[Recall Guilt]
[Reckless Charge]
[Refinement by Accolade]
[Reinforced Armor (Steel)]
[Reinforced Arrows]
[Reinforced Frame]
[Reinforced Guitar]
[Reinforced Structure]
[Remote Explosion]
[Repel Point]
[Revelation of Sin]
[Rising Dough]
[Rock Polishing]
[Rock Scent]
[Royal Arms]
[Royal Tax]
[Royal Vanguard]

S Edit

Name Effect Reference Chapter(s)
[Sanctuary of the Desert]
[Scatter Gallop]
[Scavenger Armor]
[Scything Arms]
[Second Wind]
[Seduction Dance] The User dances in a hypnotic dance that seduce their viewers. Foliana
[Seeker Shot]
[Sense Intentions]
[Server’s Memory]
[Server’s Prescience]
[Seven-League Bolts]
[Shadow Cut]
[Shadow Leap]
[Shadowsteps]
[Sharper Edge]
[Sharpened Edge]
[Shatter Blows]
[Shattershot]
[Shield Bash]
[Shield Breaker]
[Shield Destroyer]
[Shield of Valor]
[Shield Wall]
[Shieldwall Formation]

[Shield Wall Formation]

[Shopper’s Stop]
[Sickle Cut]
[Silvertouched Wares]
[Simple Trap Construction]
[Six-fold Grand Slash]
[Sleight of Hand]
[Slow Toss]
[Social Network]
[Song of Rejuvenation]
[Soothing Melody]
[Source Information]
[Spear Dance: Crashing Rapids]
[Spectator’s Concealment] 7.03
[Speed Formation]
[Speed Reading]
[Speed Slash]
[Speed Stitching]
[Spellward Shields] Renders the shield of the User and their Allies, able to Block Spells. 7.13 K
[Spot Deception]
[Spray Cutter]
[Spray Hoof]
[Steady Hooves]
[Steady Rhythm]
[Steelcut Sunder]
[Steelflesh Charge] For a few seconds, renders the flesh of the User Cavalry as hard as Steel. 7.13 K
[Steelshorn Relentless]
[Sterile Field]
[Sterile Equipment]
[Still Blade]
[Stonewall Formation]
[String of Fate]
[Sundering Slash]
[Supplies: Flarepepper Powder]
[Sure Footing]

[Surefoot]

Ensure that the User doesn’t stumble on unstable ground.
[Surge of Inspiration]
[Surge of Strength]
[Swift Redeployment]
[Swift Steps]
[Sword Art: Curve of the Moon] 6.67
[Sword Art: Hurricane’s Spiral]
[Sword Art: Scattering Petals on the Wind]
[Sword Art: The Tide Breaks]
[Sword Fighting – Basic]
[Sympathetic Ear]
[Sympathetic Healing]

T Edit

Name Effect Reference Chapter(s)
[Talent Finder] Helps the User find the people best suited for a task, whether they know it or not. 4.20 E
[Talent Seeker]
[Target Shield]
[Tavern Brawling]
[Taunt]
[The Avid Collector]
[The Choice of the Conquered] A powerful Skill where the User gives the people they conquered the choice of obeying them or not. If there is even a glimmer of chance that they would acknowledge the User as their ruler, they wouldn't be affected. Only those who will never bow, never suffer them will flee. Only someone exceptionally high-level or strong of will could resist this Skill. 6.12 K
[The Eternal Hunt] Once the User mark a target with this Skill, they can locate the target were ever they are, even if they were Dragons. This Skill also hinders the target escape speed. Only the User's death can stop this Skill, as not even magic can protect them from its effect. 6.44 E
[The Eternal Partner]
[The Play Must Go On]
[The Twice-Born Warlord]
[Thick Skin]
[Thousand Mile Conversation] The User can talk to someone else a thousand miles away as if they were standing right next to them. 6.42 E
[Thousand-Step Sprint]
[Thunder Arrow]
[Thunder Blow]
[Time to Chat]
[Titan’s Cut]
[Tough Carapace]
[Tough Leaves]
[Tower Guard’s Bulwark]
[Trade War]
[Tranquil Skies]
[Treefell Chop]
[Tremor Blow]
[Trick Space]
[Triple Shot]
[Triple Thrust] A Rare Skill that enables the User to literally simultaneous strikes 3 times. 6.62 L
[Trusted Voice]
[Twicelasting Fires]
[Twister Spear] A Javelin or Spear shoot will spiral with such force and speed that it will tear into an unenchanted armor and skin, and the rotation splinter bone and flesh. Talia
[Two Hour Warmth]
[Two Mile Shot]
[Twofold Rest] Anyone effected with this Skill will not only just sleep as twice as quick, but they will also be getting twice as much sleep for the same time spent. The Hangover After

U Edit

Name Effect Reference Chapter(s)
[Unerring Aim]
[Unerring Throw]
[Uninterrupted Monologue]
[Unit: Enhanced Strength]
[Unit: Freedom’s Gallop]
[Unit: Unstoppable Advance]

V Edit

Name Effect Reference Chapter(s)
[Valor of Champions]
[Vanguard of Steel]
[Vanguard of Terror]
[Vanguard of the King, the Phantom Storm] 7.10 K
[Veteran’s Knowledge]
[Vigor of Champions]
[Volley Fire]

W Edit

Name Effect Reference Chapter(s)
[Waltz: The Traveler’s Journey]
[Water-Retaining Soil]
[Wave Sense]
[Wavebreaker’s Advance] The User can have their ship shot forwards and smash through a wave to parting it, by splitting the waters as the bow hit's it, allowing the ship to sail through the gap before the wave, now split in two, begins to collapse. Chess and Ships
[Waypoint]
[Weak Frost Resistance]
[Weather-resistant Structure]
[Weathersense]
[Weapon Proficiency: Knives]
[Weapon Proficiency: Shield]
[Weapon Proficiency: Sword]
[Weight Control]
[Whirlwind Cleave]
[Wild Affinity]
[Wild Riot]
[Wildwind Ride]
[Wind Cutter]
[Windcutter Strikes]
[Winter Growth]

List of Unique Skills Edit

Name Effect Reference Chapter(s)
[Final Run]
[Death Before Dishonor]
[Immortal Moment] Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment.
[Legacy Whispers: (Legacy)] The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hitting them on how to keep progressing their inheritance Legacy. 5.18 S
[Local Landmark: (Place)] The property of the User becomes well known to all the people of the (Place). 5.49
[My Life, be Thou My Fire] The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.

The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.

6.43 E

6.64 E

[Recaptured Sublimity]
[Undying Loyalty] Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover. 4.23 E
[Wondrous Fare] It enables the User to make magical food, often bypassing critical ingredients.

Others Edit

List of Skills-like magical abilities.

Songs: Edit

Inheritances: Edit

Miracles: Edit

Memories: Edit

Spells: Edit

Horror: Edit

Trivia Edit

References Edit

  1. 1.0 1.1 Chapter 1.41
  2. Chapter 6.53 K
  3. Chapter 3.05 L
  4. Chapter 6.18 H
  5. Chapter 2.18
  6. Chapter 1.27
  7. 7.0 7.1 Chapter 1.41
  8. Chapter 2.21
  9. Chapter 5.24 L
  10. Chapter 5.26 L
  11. Chapter 3.17 T
  12. Chapter 6.53 K
  13. Chapter 2.26
  14. Interlude – Numbtongue (Pt.1)
  15. Chapter 4.48
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