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Undead are monsters that are self-formed or reanimated.

Background[]

In places where the dead aren’t properly buried or cremated, a natural process occurs where the magic in the air only fluctuates a bit, causing the dead to be reanimated.[1] The undead can naturally sense the living, and instinctively seek to kill.[2] In large numbers, the undead will generate enough death magic to be self-sustaining.[3] Animals rarely become natural undead outside of Noelictus, and even there, invertebrates do not rise without an extreme concentration of death magic due to lacking bones, which is where death magic is stored. Death magic will accumulate in the head of an undead, which makes it a weak spot as they can be put down if the head sustains enough damage, though headless undead are still a possible occurrence.[2]

In general, the undead rise in a certain order. First zombies, then skeletons and if the slaughter is great enough, even Ghouls. There is usually a ratio of one Ghoul rising for every ten zombies, and zombies will turn into Ghouls over time.[2] Given time, stronger undead will emerge as well, like Crypt Lords and higher undead.[4] Elemental undead can emerge in certain environments, such as Frostmarrow Skeletons rising in cold climates.[5]

Methods to mitigate the natural rising of undead until the body is properly tended to include using Gravesalt (salt, ashes, silver), having a [Gravetender] see to the body, and putting plants near the body to eat the death magic. A [Priest] blessing the dead may also help, though it is yet unconfirmed.[6] Proper burial includes decapitating the body and spreading salt between the head and shoulders,[7] or lining the coffin with silver.[8]

[Mages] can also reanimate the dead as well, and the ones who do so, are generally called [Necromancers] and obtain it as a Class. Not only can [Necromancers] reanimate the dead faster, but they can also design and enchant them. All-bone undead creations required more magic to animate than flesh undead.[9]

Weaknesses[]

As stated above, decapitation or destruction of the head will kill most undead. Truegold is able to harm and destroy the incorporeal undead. Life magic disrupts death magic, making [Druids] better equipped to handle them.[10] Healing miracles not only harm undead, but also cause them pain.[11]

Types of Undead[]

  • Artisan Bone Construct
  • Banshees
  • Bloated King
  • Boggarts
  • Bone Abomination[12]
  • Bone Behemoth
  • Bone Horror
  • Bone Giant
  • Carcass Walker[13]
  • Carrion-beetles
  • Cathian Tombwalker
  • Ceiling Crawler / Bone Crawler / Skeletal Crawler
  • Chitinous Horror
  • Cloth-undead
  • Crypt Lord
  • Dorn Pillar[14]
  • Draugr
  • Flesh Abomination[15]
  • Fleshwalkers
  • Frostmarrow Behemoth
  • Ghosts
  • Ghoul
  • Hag Queens of Aklat Vunn
  • Lich
    • Lich Coven
  • Poltergeists
  • Revenant
    • Revenant Wraith
  • Rotfield Giant[15]
  • Shadow Walker
  • Shambler[16]
  • Skeletons
    • Ashmarrow Skeleton
    • Frostmarrow Skeleton
    • Skeletal Champion
    • Skeleton Knight
    • Skeleton Lord
    • Skeleton Retainer
    • Skeleton Warrior
    • Thickmarrow Skeleton
  • Specters
  • Spiked Stalker
  • Spirits
  • Wailing Pit
  • Wight
  • Will O’Wisps
  • Wisps
  • Wraiths / Reaper-Specter
    • Bog Wraiths
  • Zombies

Trivia[]

  • In sites of a major battles, where thousands died, the dead start rising after a week.
  • The dead speak all tongues, which allows them to understand Goblins[19] or even the Frost Faeries.[20]
  • There exists a drink for undead called a Deathbeil Draught.[21]
  • “First light, Ghoul’s night. Second light, Ghoul’s flight.” -Rhyme about fighting Ghouls.[2]

References[]

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